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@quenty/conditions

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Adornee based conditional system that is sufficiently generic to script gameplay.

21 lines 359 B
{ "name": "ConditionTest", "tree": { "$className": "DataModel", "ServerScriptService": { "conditions": { "$path": ".." }, "Script": { "$path": "scripts/Server" } }, "StarterPlayer": { "StarterPlayerScripts": { "Main": { "$path": "scripts/Client" } } } } }