@quartic/bokehjs
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Interactive, novel data visualization
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JavaScript
// Backbone.js 1.3.3
// (c) 2010-2016 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Backbone may be freely distributed under the MIT license.
// For all details and documentation:
// http://backbonejs.org
import {Events} from './events';
import {isEqual} from './util/eq';
import {extend, clone} from './util/object';
// Backbone.Model
// --------------
// Backbone **Models** are the basic data object in the framework --
// frequently representing a row in a table in a database on your server.
// A discrete chunk of data and a bunch of useful, related methods for
// performing computations and transformations on that data.
// Create a new model with the specified attributes.
export var Model = function(attributes, options) {
var attrs = attributes || {};
options || (options = {});
this.attributes = {};
this.setv(attrs, options);
this.changed = {};
this.initialize.apply(this, arguments);
};
// Attach all inheritable methods to the Model prototype.
extend(Model.prototype, Events, {
// A hash of attributes whose current and previous value differ.
changed: null,
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize: function(){},
// Get the value of an attribute.
getv: function(attr) {
return this.attributes[attr];
},
// Set a hash of model attributes on the object, firing `"change"`. This is
// the core primitive operation of a model, updating the data and notifying
// anyone who needs to know about the change in state. The heart of the beast.
setv: function(key, val, options) {
if (key == null) return this;
// Handle both `"key", value` and `{key: value}` -style arguments.
var attrs;
if (typeof key === 'object') {
attrs = key;
options = val;
} else {
(attrs = {})[key] = val;
}
options || (options = {});
// Extract attributes and options.
var silent = options.silent;
var changes = [];
var changing = this._changing;
this._changing = true;
if (!changing) {
this._previousAttributes = clone(this.attributes);
this.changed = {};
}
var current = this.attributes;
var changed = this.changed;
var prev = this._previousAttributes;
// For each `set` attribute, update or delete the current value.
for (var attr in attrs) {
val = attrs[attr];
if (!isEqual(current[attr], val)) changes.push(attr);
if (!isEqual(prev[attr], val)) {
changed[attr] = val;
} else {
delete changed[attr];
}
current[attr] = val;
}
// Trigger all relevant attribute changes.
if (!silent) {
if (changes.length) this._pending = true;
for (var i = 0; i < changes.length; i++) {
this.trigger('change:' + changes[i], this, current[changes[i]]);
}
}
// You might be wondering why there's a `while` loop here. Changes can
// be recursively nested within `"change"` events.
if (changing) return this;
if (!silent) {
while (this._pending) {
this._pending = false;
this.trigger('change', this);
}
}
this._pending = false;
this._changing = false;
return this;
},
destroy: function() {
this.stopListening();
this.trigger('destroy', this);
},
// Create a new model with identical attributes to this one.
clone: function() {
return new this.constructor(this.attributes);
}
});
// Backbone.View
// -------------
// Backbone Views are almost more convention than they are actual code. A View
// is simply a JavaScript object that represents a logical chunk of UI in the
// DOM. This might be a single item, an entire list, a sidebar or panel, or
// even the surrounding frame which wraps your whole app. Defining a chunk of
// UI as a **View** allows you to define your DOM events declaratively, without
// having to worry about render order ... and makes it easy for the view to
// react to specific changes in the state of your models.
// Creating a Backbone.View creates its initial element outside of the DOM,
// if an existing element is not provided...
export var View = function(options) {
options = options || {};
this.model = options.model;
this.id = options.id;
this.el = options.el;
this._ensureElement();
this.initialize(options);
};
// Set up all inheritable **Backbone.View** properties and methods.
extend(View.prototype, Events, {
// The default `tagName` of a View's element is `"div"`.
tagName: 'div',
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize: function(options) {},
// **render** is the core function that your view should override, in order
// to populate its element (`this.el`), with the appropriate HTML. The
// convention is for **render** to always return `this`.
render: function() {
return this;
},
// Remove this view by taking the element out of the DOM, and removing any
// applicable Backbone.Events listeners.
remove: function() {
this._removeElement();
this.stopListening();
return this;
},
// Remove this view's element from the document and all event listeners
// attached to it. Exposed for subclasses using an alternative DOM
// manipulation API.
_removeElement: function() {
var parent = this.el.parentNode;
if (parent != null) {
parent.removeChild(this.el);
}
},
setElement: function(element) {
this._setElement(element);
return this;
},
// Creates the `this.el`.
_setElement: function(el) {
this.el = el;
},
// Produces a DOM element to be assigned to your view. Exposed for
// subclasses using an alternative DOM manipulation API.
_createElement: function(tagName) {
return document.createElement(tagName);
},
// Ensure that the View has a DOM element to render into.
// If `this.el` is a string, pass it through `$()`, take the first
// matching element, and re-assign it to `el`. Otherwise, create
// an element from the `id`, `className` and `tagName` properties.
_ensureElement: function() {
if (!this.el) {
this.setElement(this._createElement(this.tagName));
if (this.id) {
this.el.setAttribute('id', this.id);
}
if (this.className) {
this.el.setAttribute('class', this.className);
}
} else {
this.setElement(this.el);
}
}
});
Model.getter = View.getter = function(name, get) {
Object.defineProperty(this.prototype, name, { get: get });
};
Model.getters = View.getters = function(specs) {
for (var name in specs) {
this.getter(name, specs[name]);
}
};