@quartic/bokehjs
Version:
Interactive, novel data visualization
47 lines (36 loc) • 1.32 kB
text/typescript
var extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },
hasProp = {}.hasOwnProperty;
import {
Transform
} from "./transform";
import * as p from "core/properties";
import * as bokeh_math from "core/util/math";
export var Jitter = (function(superClass) {
extend(Jitter, superClass);
function Jitter() {
return Jitter.__super__.constructor.apply(this, arguments);
}
Jitter.define({
mean: [p.Number, 0],
width: [p.Number, 1],
distribution: [p.Distribution, 'uniform']
});
Jitter.prototype.compute = function(x) {
if (this.distribution === 'uniform') {
return x + this.mean + ((bokeh_math.random() - 0.5) * this.width);
}
if (this.distribution === 'normal') {
return x + bokeh_math.rnorm(this.mean, this.width);
}
};
Jitter.prototype.v_compute = function(xs) {
var i, idx, len, result, x;
result = new Float64Array(xs.length);
for (idx = i = 0, len = xs.length; i < len; idx = ++i) {
x = xs[idx];
result[idx] = this.compute(x);
}
return result;
};
return Jitter;
})(Transform);