@quartic/bokehjs
Version:
Interactive, novel data visualization
122 lines (121 loc) • 4.83 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
var _cbb, extend = function (child, parent) { for (var key in parent) {
if (hasProp.call(parent, key))
child[key] = parent[key];
} function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }, hasProp = {}.hasOwnProperty;
var spatial_1 = require("core/util/spatial");
var glyph_1 = require("./glyph");
_cbb = function (x0, y0, x1, y1, x2, y2, x3, y3) {
var a, b, b2ac, bounds, c, i, j, jlen, k, mt, sqrtb2ac, t, t1, t2, tvalues, x, y;
tvalues = [];
bounds = [[], []];
for (i = k = 0; k <= 2; i = ++k) {
if (i === 0) {
b = 6 * x0 - 12 * x1 + 6 * x2;
a = -3 * x0 + 9 * x1 - 9 * x2 + 3 * x3;
c = 3 * x1 - 3 * x0;
}
else {
b = 6 * y0 - 12 * y1 + 6 * y2;
a = -3 * y0 + 9 * y1 - 9 * y2 + 3 * y3;
c = 3 * y1 - 3 * y0;
}
if (Math.abs(a) < 1e-12) {
if (Math.abs(b) < 1e-12) {
continue;
}
t = -c / b;
if (0 < t && t < 1) {
tvalues.push(t);
}
continue;
}
b2ac = b * b - 4 * c * a;
sqrtb2ac = Math.sqrt(b2ac);
if (b2ac < 0) {
continue;
}
t1 = (-b + sqrtb2ac) / (2 * a);
if (0 < t1 && t1 < 1) {
tvalues.push(t1);
}
t2 = (-b - sqrtb2ac) / (2 * a);
if (0 < t2 && t2 < 1) {
tvalues.push(t2);
}
}
j = tvalues.length;
jlen = j;
while (j--) {
t = tvalues[j];
mt = 1 - t;
x = (mt * mt * mt * x0) + (3 * mt * mt * t * x1) + (3 * mt * t * t * x2) + (t * t * t * x3);
bounds[0][j] = x;
y = (mt * mt * mt * y0) + (3 * mt * mt * t * y1) + (3 * mt * t * t * y2) + (t * t * t * y3);
bounds[1][j] = y;
}
bounds[0][jlen] = x0;
bounds[1][jlen] = y0;
bounds[0][jlen + 1] = x3;
bounds[1][jlen + 1] = y3;
return [Math.min.apply(null, bounds[0]), Math.max.apply(null, bounds[1]), Math.max.apply(null, bounds[0]), Math.min.apply(null, bounds[1])];
};
exports.BezierView = (function (superClass) {
extend(BezierView, superClass);
function BezierView() {
return BezierView.__super__.constructor.apply(this, arguments);
}
BezierView.prototype._index_data = function () {
var i, k, points, ref, ref1, x0, x1, y0, y1;
points = [];
for (i = k = 0, ref = this._x0.length; 0 <= ref ? k < ref : k > ref; i = 0 <= ref ? ++k : --k) {
if (isNaN(this._x0[i] + this._x1[i] + this._y0[i] + this._y1[i] + this._cx0[i] + this._cy0[i] + this._cx1[i] + this._cy1[i])) {
continue;
}
ref1 = _cbb(this._x0[i], this._y0[i], this._x1[i], this._y1[i], this._cx0[i], this._cy0[i], this._cx1[i], this._cy1[i]), x0 = ref1[0], y0 = ref1[1], x1 = ref1[2], y1 = ref1[3];
points.push({
minX: x0,
minY: y0,
maxX: x1,
maxY: y1,
i: i
});
}
return new spatial_1.RBush(points);
};
BezierView.prototype._render = function (ctx, indices, arg) {
var i, k, len, results, scx, scx0, scx1, scy0, scy1, sx0, sx1, sy0, sy1;
sx0 = arg.sx0, sy0 = arg.sy0, sx1 = arg.sx1, sy1 = arg.sy1, scx = arg.scx, scx0 = arg.scx0, scy0 = arg.scy0, scx1 = arg.scx1, scy1 = arg.scy1;
if (this.visuals.line.doit) {
results = [];
for (k = 0, len = indices.length; k < len; k++) {
i = indices[k];
if (isNaN(sx0[i] + sy0[i] + sx1[i] + sy1[i] + scx0[i] + scy0[i] + scx1[i] + scy1[i])) {
continue;
}
ctx.beginPath();
ctx.moveTo(sx0[i], sy0[i]);
ctx.bezierCurveTo(scx0[i], scy0[i], scx1[i], scy1[i], sx1[i], sy1[i]);
this.visuals.line.set_vectorize(ctx, i);
results.push(ctx.stroke());
}
return results;
}
};
BezierView.prototype.draw_legend_for_index = function (ctx, x0, x1, y0, y1, index) {
return this._generic_line_legend(ctx, x0, x1, y0, y1, index);
};
return BezierView;
})(glyph_1.GlyphView);
exports.Bezier = (function (superClass) {
extend(Bezier, superClass);
function Bezier() {
return Bezier.__super__.constructor.apply(this, arguments);
}
Bezier.prototype.default_view = exports.BezierView;
Bezier.prototype.type = 'Bezier';
Bezier.coords([['x0', 'y0'], ['x1', 'y1'], ['cx0', 'cy0'], ['cx1', 'cy1']]);
Bezier.mixins(['line']);
return Bezier;
})(glyph_1.Glyph);