@quantlab/handsontable
Version:
Spreadsheet-like data grid editor that provides copy/paste functionality compatible with Excel/Google Docs
142 lines (114 loc) • 4.48 kB
JavaScript
;
exports.__esModule = true;
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _object = require('./../../helpers/object');
var _array = require('./../../helpers/array');
var _predefinedItems = require('./predefinedItems');
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
/**
* Predefined items class factory for menu items.
*
* @class ItemsFactory
* @plugin ContextMenu
*/
var ItemsFactory = function () {
function ItemsFactory(hotInstance) {
var orderPattern = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;
_classCallCheck(this, ItemsFactory);
this.hot = hotInstance;
this.predefinedItems = (0, _predefinedItems.predefinedItems)();
this.defaultOrderPattern = orderPattern;
}
/**
* Set predefined items.
*
* @param {Array} predefinedItems Array of predefined items.
*/
_createClass(ItemsFactory, [{
key: 'setPredefinedItems',
value: function setPredefinedItems(predefinedItems) {
var _this = this;
var items = {};
this.defaultOrderPattern.length = 0;
(0, _object.objectEach)(predefinedItems, function (value, key) {
var menuItemKey = '';
if (value.name === _predefinedItems.SEPARATOR) {
items[_predefinedItems.SEPARATOR] = value;
menuItemKey = _predefinedItems.SEPARATOR;
// Menu item added as a property to array
} else if (isNaN(parseInt(key, 10))) {
value.key = value.key === void 0 ? key : value.key;
items[key] = value;
menuItemKey = value.key;
} else {
items[value.key] = value;
menuItemKey = value.key;
}
_this.defaultOrderPattern.push(menuItemKey);
});
this.predefinedItems = items;
}
/**
* Get all menu items based on pattern.
*
* @param {Array|Object|Boolean} pattern Pattern which you can define by displaying menu items order. If `true` default
* pattern will be used.
* @returns {Array}
*/
}, {
key: 'getItems',
value: function getItems() {
var pattern = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
return _getItems(pattern, this.defaultOrderPattern, this.predefinedItems);
}
}]);
return ItemsFactory;
}();
function _getItems() {
var pattern = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
var defaultPattern = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];
var items = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
var result = [];
if (pattern && pattern.items) {
pattern = pattern.items;
} else if (!Array.isArray(pattern)) {
pattern = defaultPattern;
}
if ((0, _object.isObject)(pattern)) {
(0, _object.objectEach)(pattern, function (value, key) {
var item = items[typeof value === 'string' ? value : key];
if (!item) {
item = value;
}
if ((0, _object.isObject)(value)) {
(0, _object.extend)(item, value);
} else if (typeof item === 'string') {
item = { name: item };
}
if (item.key === void 0) {
item.key = key;
}
result.push(item);
});
} else {
(0, _array.arrayEach)(pattern, function (name, key) {
var item = items[name];
// Item deleted from settings `allowInsertRow: false` etc.
if (!item && _predefinedItems.ITEMS.indexOf(name) >= 0) {
return;
}
if (!item) {
item = { name: name, key: '' + key };
}
if ((0, _object.isObject)(name)) {
(0, _object.extend)(item, name);
}
if (item.key === void 0) {
item.key = key;
}
result.push(item);
});
}
return result;
}
exports.default = ItemsFactory;