UNPKG

@qooxdoo/framework

Version:

The JS Framework for Coders

99 lines (82 loc) 3.14 kB
/* ************************************************************************ qooxdoo - the new era of web development http://qooxdoo.org Copyright: 2011 1&1 Internet AG, Germany, http://www.1und1.de License: MIT: https://opensource.org/licenses/MIT See the LICENSE file in the project's top-level directory for details. Authors: * Christian Hagendorn (chris_schmidt) ************************************************************************ */ /** * Objects which are used as delegates for the <code>qx.ui.tree.VirtualTree</code> may * implement any of the methods described in this interface. The delegate does * not need to implement all the methods of this interface. If a method is not * implemented the <code>qx.ui.tree.VirtualTree</code> provides a default * implementation. * * Note: This interface is meant to document the delegate but should not be * listed in the <code>implement</code> key of a class unless all methods are * actually implemented. */ qx.Interface.define("qx.ui.tree.core.IVirtualTreeDelegate", { members : { /** * Gives the user the opportunity to set individual styles and properties * on the widget cells created by the controller. * * @param item {qx.ui.core.Widget} Item to modify. */ configureItem : function(item) {}, /** * Creates a widget cell which will be used for rendering. Be sure to * implement the {@link #bindItem} function as well to get the needed * properties bound. * * @return {qx.ui.core.Widget} A new created item cell. */ createItem : function() {}, /** * Sets up the binding for the given widget cell and index. * * For every property you want to bind, use * {@link MWidgetController#bindProperty} like this: * <code> * controller.bindProperty(null, "value", options, item, id); * </code> * * @param controller {qx.ui.list.core.MWidgetController} The currently used controller. * @param item {qx.ui.core.Widget} The created and used item. * @param id {Integer} The id for the binding. */ bindItem : function(controller, item, id) {}, /** * Gives the user the opportunity to reset properties or states. * * @param item {qx.ui.core.Widget} Item to modify. */ onPool : function(item) {}, /** * Filter checks the current data and returns a boolean if the data should * appear in the filtered data set or not. * * @param data {var} The data which will be checked. * @return {Boolean} True, if the data passes the filter, false otherwise. */ filter : function(data) {}, /** * Gives the user the opportunity to sort the children items from a node. * The sorting method should return a negative value if a < b, zero * if a = b, or a positive value if a > b. * * @param a {var} value to compare. * @param b {var} value to compare. * @return {Integer} should return a negative value if a < b, zero * if a = b, or a positive value if a > b. */ sorter : function(a, b) {} } });