@qooxdoo/framework
Version:
The JS Framework for Coders
143 lines (97 loc) • 3.23 kB
JavaScript
/* ************************************************************************
qooxdoo - the new era of web development
http://qooxdoo.org
Copyright:
2007-2008 1&1 Internet AG, Germany, http://www.1und1.de
License:
MIT: https://opensource.org/licenses/MIT
See the LICENSE file in the project's top-level directory for details.
Authors:
* Sebastian Werner (wpbasti)
* Fabian Jakobs (fjakobs)
************************************************************************ */
/**
* This handler accepts the useraction event fired by the keyboard, mouse and
* pointer handlers after an user triggered action has occurred.
*/
qx.Class.define("qx.event.handler.UserAction",
{
extend : qx.core.Object,
implement : qx.event.IEventHandler,
/*
*****************************************************************************
CONSTRUCTOR
*****************************************************************************
*/
/**
* Create a new instance
*
* @param manager {qx.event.Manager} Event manager for the window to use
*/
construct : function(manager)
{
this.base(arguments);
// Define shorthands
this.__manager = manager;
this.__window = manager.getWindow();
},
/*
*****************************************************************************
STATICS
*****************************************************************************
*/
statics :
{
/** @type {Integer} Priority of this handler */
PRIORITY : qx.event.Registration.PRIORITY_NORMAL,
/** @type {Map} Supported event types */
SUPPORTED_TYPES : {
useraction : 1
},
/** @type {Integer} Which target check to use */
TARGET_CHECK : qx.event.IEventHandler.TARGET_WINDOW,
/** @type {Integer} Whether the method "canHandleEvent" must be called */
IGNORE_CAN_HANDLE : true
},
/*
*****************************************************************************
MEMBERS
*****************************************************************************
*/
members :
{
__manager : null,
__window: null,
/*
---------------------------------------------------------------------------
EVENT HANDLER INTERFACE
---------------------------------------------------------------------------
*/
// interface implementation
canHandleEvent : function(target, type) {},
// interface implementation
registerEvent : function(target, type, capture) {
// Nothing needs to be done here
},
// interface implementation
unregisterEvent : function(target, type, capture) {
// Nothing needs to be done here
}
},
/*
*****************************************************************************
DESTRUCTOR
*****************************************************************************
*/
destruct : function() {
this.__manager = this.__window = null;
},
/*
*****************************************************************************
DEFER
*****************************************************************************
*/
defer : function(statics) {
qx.event.Registration.addHandler(statics);
}
});