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@qooxdoo/framework

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The JS Framework for Coders

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/* ************************************************************************ qooxdoo - the new era of web development http://qooxdoo.org Copyright: 2004-2011 1&1 Internet AG, Germany, http://www.1und1.de License: MIT: https://opensource.org/licenses/MIT See the LICENSE file in the project's top-level directory for details. Authors: * Martin Wittemann (martinwittemann) ************************************************************************ */ /** * The class is responsible for device detection. This is specially useful * if you are on a mobile device. * * This class is used by {@link qx.core.Environment} and should not be used * directly. Please check its class comment for details how to use it. * * @internal */ qx.Bootstrap.define("qx.bom.client.Device", { statics : { /** Maps user agent names to device IDs */ __ids : { "Windows Phone": "iemobile", "iPod" : "ipod", "iPad" : "ipad", "iPhone" : "iphone", "PSP" : "psp", "PLAYSTATION 3" : "ps3", "Nintendo Wii" : "wii", "Nintendo DS" : "ds", "XBOX" : "xbox", "Xbox" : "xbox" }, /** * Returns the name of the current device if detectable. It falls back to * <code>pc</code> if the detection for other devices fails. * * @internal * @return {String} The string of the device found. */ getName : function() { var str = []; for (var key in qx.bom.client.Device.__ids) { str.push(key); } var reg = new RegExp("(" + str.join("|").replace(/\./g, "\.") + ")", "g"); var match = reg.exec(navigator.userAgent); if (match && match[1]) { return qx.bom.client.Device.__ids[match[1]]; } return "pc"; }, /** * Determines on what type of device the application is running. * Valid values are: "mobile", "tablet" or "desktop". * @return {String} The device type name of determined device. */ getType : function() { return qx.bom.client.Device.detectDeviceType(navigator.userAgent); }, /** * Detects the device type, based on given userAgentString. * * @param userAgentString {String} userAgent parameter, needed for decision. * @return {String} The device type name of determined device: "mobile","desktop","tablet" */ detectDeviceType : function(userAgentString) { if(qx.bom.client.Device.detectTabletDevice(userAgentString)){ return "tablet"; } else if (qx.bom.client.Device.detectMobileDevice(userAgentString)){ return "mobile"; } return "desktop"; }, /** * Detects if a device is a mobile phone. (Tablets excluded.) * @param userAgentString {String} userAgent parameter, needed for decision. * @return {Boolean} Flag which indicates whether it is a mobile device. */ detectMobileDevice : function(userAgentString){ return /android.+mobile|ip(hone|od)|bada\/|blackberry|BB10|maemo|opera m(ob|in)i|fennec|NetFront|phone|psp|symbian|IEMobile|windows (ce|phone)|xda/i.test(userAgentString); }, /** * Detects if a device is a tablet device. * @param userAgentString {String} userAgent parameter, needed for decision. * @return {Boolean} Flag which indicates whether it is a tablet device. */ detectTabletDevice : function(userAgentString){ var isIE10Tablet = (/MSIE 10/i.test(userAgentString)) && (/ARM/i.test(userAgentString)) && !(/windows phone/i.test(userAgentString)); var isCommonTablet = (!(/android.+mobile|Tablet PC/i.test(userAgentString)) && (/Android|ipad|tablet|playbook|silk|kindle|psp/i.test(userAgentString))); return isIE10Tablet || isCommonTablet; }, /** * Detects the device's pixel ratio. Returns 1 if detection is not possible. * * @return {Number} The device's pixel ratio */ getDevicePixelRatio : function() { if (typeof window.devicePixelRatio !== "undefined") { return window.devicePixelRatio; } return 1; }, /** * Detects if either touch events or pointer events are supported. * Additionally it checks if touch is enabled for pointer events. * * @return {Boolean} <code>true</code>, if the device supports touch */ getTouch : function() { return (("ontouchstart" in window) || window.navigator.maxTouchPoints > 0 || window.navigator.msMaxTouchPoints > 0); } }, defer : function(statics) { qx.core.Environment.add("device.name", statics.getName); qx.core.Environment.add("device.touch", statics.getTouch); qx.core.Environment.add("device.type", statics.getType); qx.core.Environment.add("device.pixelRatio", statics.getDevicePixelRatio); } });