UNPKG

@qier-player/danmaku

Version:

Powerful danmaku, support many features.

128 lines 4.86 kB
var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; import { EventEmitter } from './utils/eventmitter'; import { dispose } from './utils/dispose'; import { RollingCommander, FixedBottomCommander } from './commander'; import { getEle } from './utils/dom'; import { requestAnimationFrame, cancelAnimationFrame } from './utils/common'; import strategy from './strategy'; import FixedTopCommander from './commander/fixed-top'; var defaultOpts = { tracksCnt: 6, trackHeight: 20 * 1.5, fontSize: 20, fontColor: '#fff', duration: 5000, zoom: 1, eventProxyElement: undefined, }; var Danmaku = /** @class */ (function (_super) { __extends(Danmaku, _super); function Danmaku(container, opts) { var _this = _super.call(this) || this; _this.rAFId = null; _this.opts = __assign(__assign({}, defaultOpts), opts); _this.el = getEle(container); if (!_this.el) { console.error('The container element you are currently passing in is not an HTML element.'); return _this; } // pointer-events 避免容器阻碍下层点击 _this.el.style.pointerEvents = 'none'; var commanderConfig = { trackWidth: _this.el.offsetWidth, }; _this.commanderMap = { rolling: new RollingCommander(_this, _this.el, commanderConfig, _this.opts), 'fixed-bottom': new FixedBottomCommander(_this, _this.el, commanderConfig, _this.opts), 'fixed-top': new FixedTopCommander(_this, _this.el, commanderConfig, _this.opts), }; _this.resize(); return _this; } Danmaku.prototype.resize = function (width) { width = width || this.el.offsetWidth; this.eachManager(function (manager) { return manager.resize(width); }); }; Danmaku.prototype.clear = function () { var fn = strategy.clear; return fn(this); }; Danmaku.prototype.add = function (danmu, type) { if (type === void 0) { type = 'rolling'; } var fn = strategy.add; return fn(this, danmu, type); }; Danmaku.prototype.setOpacity = function (opacity) { if (opacity === void 0) { opacity = 1; } if (!this.el) return; this.el.style.opacity = "" + opacity; }; Danmaku.prototype.setFontSize = function (zoom) { if (zoom === void 0) { zoom = 1; } this.opts.zoom = zoom; }; Danmaku.prototype.setDuration = function (duration) { this.opts.duration = duration; }; Danmaku.prototype.setTrackCount = function (cnt) { this.opts.tracksCnt = cnt; }; Danmaku.prototype.start = function () { if (this.rAFId) return; this.rAFId = requestAnimationFrame(this.render.bind(this)); }; Danmaku.prototype.stop = function () { if (!this.rAFId) return; cancelAnimationFrame(this.rAFId); this.rAFId = null; }; Danmaku.prototype.eachManager = function (handler) { var _this = this; if (!this.commanderMap) return; Object.keys(this.commanderMap).forEach(function (key) { return handler.call(_this, _this.commanderMap[key]); }); }; Danmaku.prototype.render = function () { // 遍历每个 commander 执行它们各自的 render 方法 this.eachManager(function (manager) { return manager.render(); }); this.rAFId = requestAnimationFrame(this.render.bind(this)); }; Danmaku.prototype.dispose = function () { if (!this.el) return; this.el = null; dispose(this); this.removeAllListeners(); }; return Danmaku; }(EventEmitter)); export { Danmaku }; //# sourceMappingURL=danmaku.js.map