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@qbead/bloch-sphere

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A 3D Bloch Sphere visualisation built with Three.js and TypeScript.

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import { Vector3 } from 'three' /** * Format a vector as a string with a given precision. */ export function formatVector(v: Vector3, precision = 2) { const xyz = [v.x, v.y, v.z].map((n) => n.toFixed(precision)) return `(${xyz.join(', ')})` } /** * Format an angle given in radians as a string in degrees * with a given precision. */ export function formatDegrees(radians: number, precision = 2) { return `${((radians * 180) / Math.PI).toFixed(precision)}°` } /** * Format an angle given in radians as a string in radians * with a given precision. */ export function formatRadians(radians: number, precision = 2) { return `${radians.toFixed(precision)} rad` }