@puzzleitc/puzzle-shell
Version:
The standard design for Puzzle tools
31 lines (30 loc) • 1.26 kB
JavaScript
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
import { LitElement, css } from "lit";
import { customElement } from "lit/decorators/custom-element.js";
import { theme } from "../utils/theme";
/**
* Divider to be used in the pzsh-menu component to separate menu
* actions (currently only effects mobile menu).
*/
let MenuDivider = class MenuDivider extends LitElement {
};
MenuDivider.styles = [
theme,
css `
@media (max-width: ${theme.breakpoint - 1}px) {
:host {
margin: calc(3 * var(--pzsh-spacer)) 0;
border-top: 1px solid var(--pzsh-menu-divider);
}
}
`,
];
MenuDivider = __decorate([
customElement("pzsh-menu-divider")
], MenuDivider);
export { MenuDivider };