@push.rocks/smartproxy
Version:
A powerful proxy package with unified route-based configuration for high traffic management. Features include SSL/TLS support, flexible routing patterns, WebSocket handling, advanced security options, and automatic ACME certificate management.
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text/typescript
import * as plugins from '../../plugins.js';
import { logger } from '../../core/utils/logger.js';
import type { IRouteContext } from '../../core/models/route-context.js';
import type { RoutePreprocessor } from './route-preprocessor.js';
import type { TDatagramHandler, IDatagramInfo } from './models/route-types.js';
/**
* Framed message for datagram relay IPC.
* Each message is length-prefixed: [4 bytes big-endian u32 length][JSON payload]
*/
interface IDatagramRelayMessage {
type: 'datagram' | 'reply';
routeKey: string;
sourceIp: string;
sourcePort: number;
destPort: number;
payloadBase64: string;
}
/**
* Server that receives UDP datagrams from Rust via Unix stream socket
* and dispatches them to TypeScript datagramHandler callbacks.
*
* Protocol: length-prefixed JSON frames over a persistent Unix stream socket.
* - Rust→TS: { type: "datagram", routeKey, sourceIp, sourcePort, destPort, payloadBase64 }
* - TS→Rust: { type: "reply", sourceIp, sourcePort, destPort, payloadBase64 }
*/
export class DatagramHandlerServer {
private static readonly MAX_BUFFER_SIZE = 50 * 1024 * 1024; // 50 MB
private server: plugins.net.Server | null = null;
private connection: plugins.net.Socket | null = null;
private socketPath: string;
private preprocessor: RoutePreprocessor;
private readBuffer: Buffer = Buffer.alloc(0);
constructor(socketPath: string, preprocessor: RoutePreprocessor) {
this.socketPath = socketPath;
this.preprocessor = preprocessor;
}
/**
* Start listening on the Unix socket.
*/
public async start(): Promise<void> {
// Clean up stale socket file
try {
await plugins.fs.promises.unlink(this.socketPath);
} catch {
// Ignore if doesn't exist
}
return new Promise((resolve, reject) => {
this.server = plugins.net.createServer((socket) => {
this.handleConnection(socket);
});
this.server.on('error', (err) => {
logger.log('error', `DatagramHandlerServer error: ${err.message}`);
reject(err);
});
this.server.listen(this.socketPath, () => {
logger.log('info', `DatagramHandlerServer listening on ${this.socketPath}`);
resolve();
});
});
}
/**
* Stop the server and clean up.
*/
public async stop(): Promise<void> {
if (this.connection) {
this.connection.destroy();
this.connection = null;
}
if (this.server) {
await new Promise<void>((resolve) => {
this.server!.close(() => resolve());
});
this.server = null;
}
try {
await plugins.fs.promises.unlink(this.socketPath);
} catch {
// Ignore
}
}
/**
* Handle a new connection from Rust.
* Only one connection at a time (Rust maintains a persistent connection).
*/
private handleConnection(socket: plugins.net.Socket): void {
if (this.connection) {
logger.log('warn', 'DatagramHandlerServer: replacing existing connection');
this.connection.destroy();
}
this.connection = socket;
this.readBuffer = Buffer.alloc(0);
socket.on('data', (chunk: Buffer) => {
this.readBuffer = Buffer.concat([this.readBuffer, chunk]);
if (this.readBuffer.length > DatagramHandlerServer.MAX_BUFFER_SIZE) {
logger.log('error', `DatagramHandlerServer: buffer exceeded ${DatagramHandlerServer.MAX_BUFFER_SIZE} bytes, resetting`);
this.readBuffer = Buffer.alloc(0);
return;
}
this.processFrames();
});
socket.on('error', (err) => {
logger.log('error', `DatagramHandlerServer connection error: ${err.message}`);
});
socket.on('close', () => {
if (this.connection === socket) {
this.connection = null;
}
});
logger.log('info', 'DatagramHandlerServer: Rust relay connected');
}
/**
* Process length-prefixed frames from the read buffer.
*/
private processFrames(): void {
while (this.readBuffer.length >= 4) {
const frameLen = this.readBuffer.readUInt32BE(0);
// Safety: reject absurdly large frames
if (frameLen > 10 * 1024 * 1024) {
logger.log('error', `DatagramHandlerServer: frame too large (${frameLen} bytes), resetting`);
this.readBuffer = Buffer.alloc(0);
return;
}
if (this.readBuffer.length < 4 + frameLen) {
// Incomplete frame, wait for more data
return;
}
const frameData = this.readBuffer.subarray(4, 4 + frameLen);
this.readBuffer = this.readBuffer.subarray(4 + frameLen);
try {
const msg: IDatagramRelayMessage = JSON.parse(frameData.toString('utf8'));
this.handleMessage(msg);
} catch (err) {
logger.log('error', `DatagramHandlerServer: failed to parse frame: ${err}`);
}
}
}
/**
* Handle a received datagram message from Rust.
*/
private handleMessage(msg: IDatagramRelayMessage): void {
if (msg.type !== 'datagram') {
return;
}
const originalRoute = this.preprocessor.getOriginalRoute(msg.routeKey);
if (!originalRoute) {
logger.log('warn', `DatagramHandlerServer: no handler for route '${msg.routeKey}'`);
return;
}
const handler: TDatagramHandler | undefined = originalRoute.action.datagramHandler;
if (!handler) {
logger.log('warn', `DatagramHandlerServer: route '${msg.routeKey}' has no datagramHandler`);
return;
}
const datagram = Buffer.from(msg.payloadBase64, 'base64');
const context: IRouteContext = {
port: msg.destPort,
domain: undefined,
clientIp: msg.sourceIp,
serverIp: '0.0.0.0',
path: undefined,
isTls: false,
tlsVersion: undefined,
routeName: originalRoute.name,
routeId: originalRoute.id,
timestamp: Date.now(),
connectionId: `udp-${msg.sourceIp}:${msg.sourcePort}-${Date.now()}`,
};
const info: IDatagramInfo = {
sourceIp: msg.sourceIp,
sourcePort: msg.sourcePort,
destPort: msg.destPort,
context,
};
const reply = (data: Buffer): void => {
this.sendReply({
type: 'reply',
routeKey: msg.routeKey,
sourceIp: msg.sourceIp,
sourcePort: msg.sourcePort,
destPort: msg.destPort,
payloadBase64: data.toString('base64'),
});
};
try {
const result = handler(datagram, info, reply);
if (result && typeof (result as any).catch === 'function') {
(result as Promise<void>).catch((err) => {
logger.log('error', `DatagramHandler error for route '${msg.routeKey}': ${err}`);
});
}
} catch (err) {
logger.log('error', `DatagramHandler threw for route '${msg.routeKey}': ${err}`);
}
}
/**
* Send a reply frame back to Rust.
*/
private sendReply(msg: IDatagramRelayMessage): void {
if (!this.connection || this.connection.destroyed) {
logger.log('warn', 'DatagramHandlerServer: cannot send reply, no connection');
return;
}
const json = JSON.stringify(msg);
const payload = Buffer.from(json, 'utf8');
const header = Buffer.alloc(4);
header.writeUInt32BE(payload.length, 0);
this.connection.write(Buffer.concat([header, payload]));
}
/**
* Get the socket path for passing to Rust via IPC.
*/
public getSocketPath(): string {
return this.socketPath;
}
}