@pulumiverse/dynatrace
Version:
A Pulumi package for creating and managing Dynatrace cloud resources.
85 lines (84 loc) • 3 kB
TypeScript
import * as pulumi from "@pulumi/pulumi";
export declare class CustomUnits extends pulumi.CustomResource {
/**
* Get an existing CustomUnits resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param state Any extra arguments used during the lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name: string, id: pulumi.Input<pulumi.ID>, state?: CustomUnitsState, opts?: pulumi.CustomResourceOptions): CustomUnits;
/**
* Returns true if the given object is an instance of CustomUnits. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj: any): obj is CustomUnits;
/**
* Unit description should provide additional information about the new unit
*/
readonly description: pulumi.Output<string>;
/**
* Unit name has to be unique and is used as identifier.
*/
readonly name: pulumi.Output<string>;
/**
* Unit plural name represent the plural form of the unit name.
*/
readonly pluralName: pulumi.Output<string>;
/**
* Unit symbol has to be unique.
*/
readonly symbol: pulumi.Output<string>;
/**
* Create a CustomUnits resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name: string, args: CustomUnitsArgs, opts?: pulumi.CustomResourceOptions);
}
/**
* Input properties used for looking up and filtering CustomUnits resources.
*/
export interface CustomUnitsState {
/**
* Unit description should provide additional information about the new unit
*/
description?: pulumi.Input<string>;
/**
* Unit name has to be unique and is used as identifier.
*/
name?: pulumi.Input<string>;
/**
* Unit plural name represent the plural form of the unit name.
*/
pluralName?: pulumi.Input<string>;
/**
* Unit symbol has to be unique.
*/
symbol?: pulumi.Input<string>;
}
/**
* The set of arguments for constructing a CustomUnits resource.
*/
export interface CustomUnitsArgs {
/**
* Unit description should provide additional information about the new unit
*/
description: pulumi.Input<string>;
/**
* Unit name has to be unique and is used as identifier.
*/
name?: pulumi.Input<string>;
/**
* Unit plural name represent the plural form of the unit name.
*/
pluralName: pulumi.Input<string>;
/**
* Unit symbol has to be unique.
*/
symbol: pulumi.Input<string>;
}