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@pulumi/random

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A Pulumi package to safely use randomness in Pulumi programs.

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import * as pulumi from "@pulumi/pulumi"; /** * The resource `random.RandomPet` generates random pet names that are intended to be used as unique identifiers for other resources. * * This resource can be used in conjunction with resources that have the `createBeforeDestroy` lifecycle flag set, to avoid conflicts with unique names during the brief period where both the old and new resources exist concurrently. * * ## Example Usage * * ```typescript * import * as pulumi from "@pulumi/pulumi"; * import * as aws from "@pulumi/aws"; * import * as random from "@pulumi/random"; * * // The following example shows how to generate a unique pet name * // for an AWS EC2 instance that changes each time a new AMI id is * // selected. * const server = new random.RandomPet("server", {keepers: { * ami_id: amiId, * }}); * const serverInstance = new aws.ec2.Instance("server", { * tags: { * Name: pulumi.interpolate`web-server-${server.id}`, * }, * ami: server.keepers.apply(keepers => keepers?.amiId), * }); * ``` */ export declare class RandomPet extends pulumi.CustomResource { /** * Get an existing RandomPet resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input<pulumi.ID>, state?: RandomPetState, opts?: pulumi.CustomResourceOptions): RandomPet; /** * Returns true if the given object is an instance of RandomPet. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is RandomPet; /** * Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information. */ readonly keepers: pulumi.Output<{ [key: string]: string; } | undefined>; /** * The length (in words) of the pet name. Defaults to 2 */ readonly length: pulumi.Output<number>; /** * A string to prefix the name with. */ readonly prefix: pulumi.Output<string | undefined>; /** * The character to separate words in the pet name. Defaults to "-" */ readonly separator: pulumi.Output<string>; /** * Create a RandomPet resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args?: RandomPetArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering RandomPet resources. */ export interface RandomPetState { /** * Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information. */ keepers?: pulumi.Input<{ [key: string]: pulumi.Input<string>; }>; /** * The length (in words) of the pet name. Defaults to 2 */ length?: pulumi.Input<number>; /** * A string to prefix the name with. */ prefix?: pulumi.Input<string>; /** * The character to separate words in the pet name. Defaults to "-" */ separator?: pulumi.Input<string>; } /** * The set of arguments for constructing a RandomPet resource. */ export interface RandomPetArgs { /** * Arbitrary map of values that, when changed, will trigger recreation of resource. See the main provider documentation for more information. */ keepers?: pulumi.Input<{ [key: string]: pulumi.Input<string>; }>; /** * The length (in words) of the pet name. Defaults to 2 */ length?: pulumi.Input<number>; /** * A string to prefix the name with. */ prefix?: pulumi.Input<string>; /** * The character to separate words in the pet name. Defaults to "-" */ separator?: pulumi.Input<string>; }