@pulumi/random
Version:
A Pulumi package to safely use randomness in Pulumi programs.
88 lines • 3.72 kB
JavaScript
;
// *** WARNING: this file was generated by pulumi-language-nodejs. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
Object.defineProperty(exports, "__esModule", { value: true });
exports.RandomBytes = void 0;
const pulumi = require("@pulumi/pulumi");
const utilities = require("./utilities");
/**
* The resource `random.RandomBytes` generates random bytes that are intended to be used as a secret, or key. Use this in preference to `random.RandomId` when the output is considered sensitive, and should not be displayed in the CLI.
*
* This resource *does* use a cryptographic random number generator.
*
* ## Example Usage
*
* ```typescript
* import * as pulumi from "@pulumi/pulumi";
* import * as azurerm from "@pulumi/azurerm";
* import * as random from "@pulumi/random";
*
* const jwtSecret = new random.RandomBytes("jwt_secret", {length: 64});
* const jwtSecretKeyVaultSecret = new azurerm.index.KeyVaultSecret("jwt_secret", {
* keyVaultId: "some-azure-key-vault-id",
* name: "JwtSecret",
* value: jwtSecret.base64,
* });
* ```
*
* ## Import
*
* Random bytes can be imported by specifying the value as base64 string.
*
* ```sh
* $ pulumi import random:index/randomBytes:RandomBytes basic "8/fu3q+2DcgSJ19i0jZ5Cw=="
* ```
*/
class RandomBytes extends pulumi.CustomResource {
/**
* Get an existing RandomBytes resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param state Any extra arguments used during the lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name, id, state, opts) {
return new RandomBytes(name, state, Object.assign(Object.assign({}, opts), { id: id }));
}
/**
* Returns true if the given object is an instance of RandomBytes. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj) {
if (obj === undefined || obj === null) {
return false;
}
return obj['__pulumiType'] === RandomBytes.__pulumiType;
}
constructor(name, argsOrState, opts) {
let resourceInputs = {};
opts = opts || {};
if (opts.id) {
const state = argsOrState;
resourceInputs["base64"] = state ? state.base64 : undefined;
resourceInputs["hex"] = state ? state.hex : undefined;
resourceInputs["keepers"] = state ? state.keepers : undefined;
resourceInputs["length"] = state ? state.length : undefined;
}
else {
const args = argsOrState;
if ((!args || args.length === undefined) && !opts.urn) {
throw new Error("Missing required property 'length'");
}
resourceInputs["keepers"] = args ? args.keepers : undefined;
resourceInputs["length"] = args ? args.length : undefined;
resourceInputs["base64"] = undefined /*out*/;
resourceInputs["hex"] = undefined /*out*/;
}
opts = pulumi.mergeOptions(utilities.resourceOptsDefaults(), opts);
const secretOpts = { additionalSecretOutputs: ["base64", "hex"] };
opts = pulumi.mergeOptions(opts, secretOpts);
super(RandomBytes.__pulumiType, name, resourceInputs, opts);
}
}
exports.RandomBytes = RandomBytes;
/** @internal */
RandomBytes.__pulumiType = 'random:index/randomBytes:RandomBytes';
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