@pulumi/pulumiservice
Version:
[](https://slack.pulumi.com) [](https://www.npmjs.com/package/@pulumi/pulumiservice) [ environment within the specified organization. The request body must include the project name and the environment name. Environment names must be unique within a project and may only contain alphanumeric characters, hyphens, underscores, and periods. The newly created environment starts with an empty YAML definition that can be updated via the UpdateEnvironment endpoint.
*/
export declare class Environment extends pulumi.CustomResource {
/**
* Get an existing Environment resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name: string, id: pulumi.Input<pulumi.ID>, opts?: pulumi.CustomResourceOptions): Environment;
/**
* Returns true if the given object is an instance of Environment. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj: any): obj is Environment;
/**
* Raw YAML body content.
*/
readonly yaml: pulumi.Output<string | undefined>;
/**
* Create a Environment resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name: string, args: EnvironmentArgs, opts?: pulumi.CustomResourceOptions);
}
/**
* The set of arguments for constructing a Environment resource.
*/
export interface EnvironmentArgs {
/**
* The name of the environment.
*/
name: pulumi.Input<string>;
/**
* The organization name
*/
orgName: pulumi.Input<string>;
/**
* The project name for the environment.
*/
project: pulumi.Input<string>;
/**
* Raw YAML body content.
*/
yaml?: pulumi.Input<string | undefined>;
}
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