@pulumi/pulumiservice
Version:
75 lines (74 loc) • 2.59 kB
TypeScript
import * as pulumi from "@pulumi/pulumi";
import * as enums from "./types/enums";
/**
* A permission for a team to use an environment.
*/
export declare class TeamEnvironmentPermission extends pulumi.CustomResource {
/**
* Get an existing TeamEnvironmentPermission resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name: string, id: pulumi.Input<pulumi.ID>, opts?: pulumi.CustomResourceOptions): TeamEnvironmentPermission;
/**
* Returns true if the given object is an instance of TeamEnvironmentPermission. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj: any): obj is TeamEnvironmentPermission;
/**
* Environment name.
*/
readonly environment: pulumi.Output<string | undefined>;
/**
* Organization name.
*/
readonly organization: pulumi.Output<string | undefined>;
/**
* Which permission level to grant to the specified team.
*/
readonly permission: pulumi.Output<enums.EnvironmentPermission | undefined>;
/**
* Project name.
*/
readonly project: pulumi.Output<string | undefined>;
/**
* Team name.
*/
readonly team: pulumi.Output<string | undefined>;
/**
* Create a TeamEnvironmentPermission resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name: string, args: TeamEnvironmentPermissionArgs, opts?: pulumi.CustomResourceOptions);
}
/**
* The set of arguments for constructing a TeamEnvironmentPermission resource.
*/
export interface TeamEnvironmentPermissionArgs {
/**
* Environment name.
*/
environment: pulumi.Input<string>;
/**
* Organization name.
*/
organization: pulumi.Input<string>;
/**
* Which permission level to grant to the specified team.
*/
permission: pulumi.Input<enums.EnvironmentPermission>;
/**
* Project name.
*/
project?: pulumi.Input<string>;
/**
* Team name.
*/
team: pulumi.Input<string>;
}