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@pulumi/pulumiservice

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import * as pulumi from "@pulumi/pulumi"; /** * The Pulumi Cloud allows users to create access tokens scoped to team. Team access tokens is a resource to create them and assign them to a team */ export declare class TeamAccessToken extends pulumi.CustomResource { /** * Get an existing TeamAccessToken resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input<pulumi.ID>, opts?: pulumi.CustomResourceOptions): TeamAccessToken; /** * Returns true if the given object is an instance of TeamAccessToken. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is TeamAccessToken; /** * Optional. Description for the token. */ readonly description: pulumi.Output<string | undefined>; /** * The name for the token. This must be unique amongst all machine tokens within your organization. */ readonly name: pulumi.Output<string>; /** * The organization's name. */ readonly organizationName: pulumi.Output<string>; /** * The team name. */ readonly teamName: pulumi.Output<string>; /** * The token's value. */ readonly value: pulumi.Output<string>; /** * Create a TeamAccessToken resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: TeamAccessTokenArgs, opts?: pulumi.CustomResourceOptions); } /** * The set of arguments for constructing a TeamAccessToken resource. */ export interface TeamAccessTokenArgs { /** * Optional. Team description. */ description?: pulumi.Input<string>; /** * The name for the token. This must be unique amongst all machine tokens within your organization. */ name: pulumi.Input<string>; /** * The organization's name. */ organizationName: pulumi.Input<string>; /** * The team name. */ teamName: pulumi.Input<string>; }