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@pulumi/opsgenie

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A Pulumi package for creating and managing opsgenie cloud resources.

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import * as pulumi from "@pulumi/pulumi"; import * as inputs from "./types/input"; import * as outputs from "./types/output"; /** * Manages a Notification Policy within Opsgenie. * * ## Example Usage * * ```typescript * import * as pulumi from "@pulumi/pulumi"; * import * as opsgenie from "@pulumi/opsgenie"; * * const test = new opsgenie.Team("test", { * name: "example team", * description: "This team deals with all the things", * }); * const testNotificationPolicy = new opsgenie.NotificationPolicy("test", { * filters: [{}], * name: "example policy", * teamId: test.id, * policyDescription: "This policy has a delay action", * delayActions: [{ * delayOption: "next-time", * untilMinute: 1, * untilHour: 9, * }], * }); * ``` * * ## Import * * Notification policies can be imported using the `team_id` and `notification_policy_id`, e.g. * * ```sh * $ pulumi import opsgenie:index/notificationPolicy:NotificationPolicy test team_id/notification_policy_id` * ``` */ export declare class NotificationPolicy extends pulumi.CustomResource { /** * Get an existing NotificationPolicy resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input<pulumi.ID>, state?: NotificationPolicyState, opts?: pulumi.CustomResourceOptions): NotificationPolicy; /** * Returns true if the given object is an instance of NotificationPolicy. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is NotificationPolicy; /** * Auto Restart Action of the policy. This is a block, structure is documented below. */ readonly autoCloseActions: pulumi.Output<outputs.NotificationPolicyAutoCloseAction[] | undefined>; /** * Auto Restart Action of the policy. This is a block, structure is documented below. */ readonly autoRestartActions: pulumi.Output<outputs.NotificationPolicyAutoRestartAction[] | undefined>; /** * Deduplication Action of the policy. This is a block, structure is documented below. */ readonly deDuplicationActions: pulumi.Output<outputs.NotificationPolicyDeDuplicationAction[] | undefined>; /** * Delay notifications. This is a block, structure is documented below. */ readonly delayActions: pulumi.Output<outputs.NotificationPolicyDelayAction[] | undefined>; /** * If policy should be enabled. Default: `true` */ readonly enabled: pulumi.Output<boolean | undefined>; /** * A notification filter which will be applied. This filter can be empty: `filter {}` - this means `match-all`. This is a block, structure is documented below. */ readonly filters: pulumi.Output<outputs.NotificationPolicyFilter[]>; /** * Name of the notification policy */ readonly name: pulumi.Output<string>; /** * Description of the policy. This can be max 512 characters. */ readonly policyDescription: pulumi.Output<string | undefined>; /** * Suppress value of the policy. Values are: `true`, `false`. Default: `false` */ readonly suppress: pulumi.Output<boolean | undefined>; /** * Id of team that this policy belons to. */ readonly teamId: pulumi.Output<string>; /** * Time restrictions specified in this field must be met for this policy to work. This is a block, structure is documented below. */ readonly timeRestrictions: pulumi.Output<outputs.NotificationPolicyTimeRestriction[] | undefined>; /** * Create a NotificationPolicy resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: NotificationPolicyArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering NotificationPolicy resources. */ export interface NotificationPolicyState { /** * Auto Restart Action of the policy. This is a block, structure is documented below. */ autoCloseActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyAutoCloseAction>[]>; /** * Auto Restart Action of the policy. This is a block, structure is documented below. */ autoRestartActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyAutoRestartAction>[]>; /** * Deduplication Action of the policy. This is a block, structure is documented below. */ deDuplicationActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyDeDuplicationAction>[]>; /** * Delay notifications. This is a block, structure is documented below. */ delayActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyDelayAction>[]>; /** * If policy should be enabled. Default: `true` */ enabled?: pulumi.Input<boolean>; /** * A notification filter which will be applied. This filter can be empty: `filter {}` - this means `match-all`. This is a block, structure is documented below. */ filters?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyFilter>[]>; /** * Name of the notification policy */ name?: pulumi.Input<string>; /** * Description of the policy. This can be max 512 characters. */ policyDescription?: pulumi.Input<string>; /** * Suppress value of the policy. Values are: `true`, `false`. Default: `false` */ suppress?: pulumi.Input<boolean>; /** * Id of team that this policy belons to. */ teamId?: pulumi.Input<string>; /** * Time restrictions specified in this field must be met for this policy to work. This is a block, structure is documented below. */ timeRestrictions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyTimeRestriction>[]>; } /** * The set of arguments for constructing a NotificationPolicy resource. */ export interface NotificationPolicyArgs { /** * Auto Restart Action of the policy. This is a block, structure is documented below. */ autoCloseActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyAutoCloseAction>[]>; /** * Auto Restart Action of the policy. This is a block, structure is documented below. */ autoRestartActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyAutoRestartAction>[]>; /** * Deduplication Action of the policy. This is a block, structure is documented below. */ deDuplicationActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyDeDuplicationAction>[]>; /** * Delay notifications. This is a block, structure is documented below. */ delayActions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyDelayAction>[]>; /** * If policy should be enabled. Default: `true` */ enabled?: pulumi.Input<boolean>; /** * A notification filter which will be applied. This filter can be empty: `filter {}` - this means `match-all`. This is a block, structure is documented below. */ filters: pulumi.Input<pulumi.Input<inputs.NotificationPolicyFilter>[]>; /** * Name of the notification policy */ name?: pulumi.Input<string>; /** * Description of the policy. This can be max 512 characters. */ policyDescription?: pulumi.Input<string>; /** * Suppress value of the policy. Values are: `true`, `false`. Default: `false` */ suppress?: pulumi.Input<boolean>; /** * Id of team that this policy belons to. */ teamId: pulumi.Input<string>; /** * Time restrictions specified in this field must be met for this policy to work. This is a block, structure is documented below. */ timeRestrictions?: pulumi.Input<pulumi.Input<inputs.NotificationPolicyTimeRestriction>[]>; }