@pulumi/openstack
Version: 
A Pulumi package for creating and managing OpenStack cloud resources.
125 lines (124 loc) • 4.59 kB
TypeScript
import * as pulumi from "@pulumi/pulumi";
import * as inputs from "../types/input";
import * as outputs from "../types/output";
/**
 * Manages a V2 members resource within OpenStack (batch members update).
 *
 * > **Note:** This resource has attributes that depend on octavia minor versions.
 * Please ensure your Openstack cloud supports the required minor version.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as openstack from "@pulumi/openstack";
 *
 * const members1 = new openstack.loadbalancer.Members("members_1", {
 *     poolId: "935685fb-a896-40f9-9ff4-ae531a3a00fe",
 *     members: [
 *         {
 *             address: "192.168.199.23",
 *             protocolPort: 8080,
 *         },
 *         {
 *             address: "192.168.199.24",
 *             protocolPort: 8080,
 *         },
 *     ],
 * });
 * ```
 *
 * ## Import
 *
 * Load Balancer Pool Members can be imported using the Pool ID, e.g.:
 *
 * ```sh
 * $ pulumi import openstack:loadbalancer/members:Members members_1 c22974d2-4c95-4bcb-9819-0afc5ed303d5
 * ```
 */
export declare class Members extends pulumi.CustomResource {
    /**
     * Get an existing Members resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: MembersState, opts?: pulumi.CustomResourceOptions): Members;
    /**
     * Returns true if the given object is an instance of Members.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is Members;
    /**
     * A set of dictionaries containing member parameters. The
     * structure is described below.
     */
    readonly members: pulumi.Output<outputs.loadbalancer.MembersMember[] | undefined>;
    /**
     * The id of the pool that members will be assigned to.
     * Changing this creates a new members resource.
     */
    readonly poolId: pulumi.Output<string>;
    /**
     * The region in which to obtain the V2 Networking client.
     * A Networking client is needed to create pool members. If omitted, the
     * `region` argument of the provider is used. Changing this creates a new
     * members resource.
     */
    readonly region: pulumi.Output<string>;
    /**
     * Create a Members resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: MembersArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering Members resources.
 */
export interface MembersState {
    /**
     * A set of dictionaries containing member parameters. The
     * structure is described below.
     */
    members?: pulumi.Input<pulumi.Input<inputs.loadbalancer.MembersMember>[]>;
    /**
     * The id of the pool that members will be assigned to.
     * Changing this creates a new members resource.
     */
    poolId?: pulumi.Input<string>;
    /**
     * The region in which to obtain the V2 Networking client.
     * A Networking client is needed to create pool members. If omitted, the
     * `region` argument of the provider is used. Changing this creates a new
     * members resource.
     */
    region?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a Members resource.
 */
export interface MembersArgs {
    /**
     * A set of dictionaries containing member parameters. The
     * structure is described below.
     */
    members?: pulumi.Input<pulumi.Input<inputs.loadbalancer.MembersMember>[]>;
    /**
     * The id of the pool that members will be assigned to.
     * Changing this creates a new members resource.
     */
    poolId: pulumi.Input<string>;
    /**
     * The region in which to obtain the V2 Networking client.
     * A Networking client is needed to create pool members. If omitted, the
     * `region` argument of the provider is used. Changing this creates a new
     * members resource.
     */
    region?: pulumi.Input<string>;
}