UNPKG

@pulumi/openstack

Version:

A Pulumi package for creating and managing OpenStack cloud resources.

546 lines (545 loc) • 18.9 kB
import * as pulumi from "@pulumi/pulumi"; import * as inputs from "../types/input"; import * as outputs from "../types/output"; /** * Manages a V2 port resource within OpenStack. * * > **Note:** Ports do not get an IP if the network they are attached * to does not have a subnet. If you create the subnet resource in the * same run as the port, make sure to use `fixed_ip.subnet_id` or * `dependsOn` to enforce the subnet resource creation before the port * creation is triggered. More info here * * ## Example Usage * * ### Simple port * * ```typescript * import * as pulumi from "@pulumi/pulumi"; * import * as openstack from "@pulumi/openstack"; * * const network1 = new openstack.networking.Network("network_1", { * name: "network_1", * adminStateUp: true, * }); * const port1 = new openstack.networking.Port("port_1", { * name: "port_1", * networkId: network1.id, * adminStateUp: true, * }); * ``` * * ### Port defining fixed_ip.subnet_id * * ```typescript * import * as pulumi from "@pulumi/pulumi"; * import * as openstack from "@pulumi/openstack"; * * const network1 = new openstack.networking.Network("network_1", { * name: "network_1", * adminStateUp: true, * }); * const subnet1 = new openstack.networking.Subnet("subnet_1", { * name: "subnet_1", * networkId: network1.id, * cidr: "192.168.199.0/24", * }); * const port1 = new openstack.networking.Port("port_1", { * name: "port_1", * networkId: network1.id, * adminStateUp: true, * fixedIps: [{ * subnetId: subnet1.id, * }], * }); * ``` * * ### Port with physical binding information * * ```typescript * import * as pulumi from "@pulumi/pulumi"; * import * as openstack from "@pulumi/openstack"; * * const network1 = new openstack.networking.Network("network_1", { * name: "network_1", * adminStateUp: true, * }); * const port1 = new openstack.networking.Port("port_1", { * name: "port_1", * networkId: network1.id, * deviceId: "cdf70fcf-c161-4f24-9c70-96b3f5a54b71", * deviceOwner: "baremetal:none", * adminStateUp: true, * binding: { * hostId: "b080b9cf-46e0-4ce8-ad47-0fd4accc872b", * vnicType: "baremetal", * profile: `{ * "local_link_information": [ * { * "switch_info": "info1", * "port_id": "Ethernet3/4", * "switch_id": "12:34:56:78:9A:BC" * }, * { * "switch_info": "info2", * "port_id": "Ethernet3/4", * "switch_id": "12:34:56:78:9A:BD" * } * ], * "vlan_type": "allowed" * } * `, * }, * }); * ``` * * ## Notes * * ### Ports and Instances * * There are some notes to consider when connecting Instances to networks using * Ports. Please see the `openstack.compute.Instance` documentation for further * documentation. * * ## Import * * Ports can be imported using the `id`, e.g. * * ```sh * $ pulumi import openstack:networking/port:Port port_1 eae26a3e-1c33-4cc1-9c31-0cd729c438a1 * ``` */ export declare class Port extends pulumi.CustomResource { /** * Get an existing Port resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input<pulumi.ID>, state?: PortState, opts?: pulumi.CustomResourceOptions): Port; /** * Returns true if the given object is an instance of Port. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is Port; /** * Administrative up/down status for the port * (must be `true` or `false` if provided). Changing this updates the * `adminStateUp` of an existing port. */ readonly adminStateUp: pulumi.Output<boolean>; /** * The collection of Fixed IP addresses on the port in the * order returned by the Network v2 API. */ readonly allFixedIps: pulumi.Output<string[]>; /** * The collection of Security Group IDs on the port * which have been explicitly and implicitly added. */ readonly allSecurityGroupIds: pulumi.Output<string[]>; /** * The collection of tags assigned on the port, which have been * explicitly and implicitly added. */ readonly allTags: pulumi.Output<string[]>; /** * An IP/MAC Address pair of additional IP * addresses that can be active on this port. The structure is described * below. */ readonly allowedAddressPairs: pulumi.Output<outputs.networking.PortAllowedAddressPair[] | undefined>; /** * The port binding allows to specify binding information * for the port. The structure is described below. */ readonly binding: pulumi.Output<outputs.networking.PortBinding>; /** * Human-readable description of the port. Changing * this updates the `description` of an existing port. */ readonly description: pulumi.Output<string | undefined>; /** * The ID of the device attached to the port. Changing this * creates a new port. */ readonly deviceId: pulumi.Output<string>; /** * The device owner of the port. Changing this creates * a new port. */ readonly deviceOwner: pulumi.Output<string>; /** * The list of maps representing port DNS assignments. */ readonly dnsAssignments: pulumi.Output<{ [key: string]: string; }[]>; /** * The port DNS name. Available, when Neutron DNS extension * is enabled. */ readonly dnsName: pulumi.Output<string>; /** * An extra DHCP option that needs to be configured * on the port. The structure is described below. Can be specified multiple * times. */ readonly extraDhcpOptions: pulumi.Output<outputs.networking.PortExtraDhcpOption[] | undefined>; /** * An array of desired IPs for * this port. The structure is described below. */ readonly fixedIps: pulumi.Output<outputs.networking.PortFixedIp[] | undefined>; /** * Specify a specific MAC address for the port. Changing * this creates a new port. */ readonly macAddress: pulumi.Output<string>; /** * A unique name for the port. Changing this * updates the `name` of an existing port. */ readonly name: pulumi.Output<string>; /** * The ID of the network to attach the port to. Changing * this creates a new port. */ readonly networkId: pulumi.Output<string>; /** * Create a port with no fixed * IP address. This will also remove any fixed IPs previously set on a port. `true` * is the only valid value for this argument. */ readonly noFixedIp: pulumi.Output<boolean | undefined>; /** * If set to * `true`, then no security groups are applied to the port. If set to `false` and * no `securityGroupIds` are specified, then the port will yield to the default * behavior of the Networking service, which is to usually apply the "default" * security group. */ readonly noSecurityGroups: pulumi.Output<boolean | undefined>; /** * Whether to explicitly enable or disable * port security on the port. Port Security is usually enabled by default, so * omitting argument will usually result in a value of `true`. Setting this * explicitly to `false` will disable port security. In order to disable port * security, the port must not have any security groups. Valid values are `true` * and `false`. */ readonly portSecurityEnabled: pulumi.Output<boolean>; /** * Reference to the associated QoS policy. */ readonly qosPolicyId: pulumi.Output<string>; /** * The region in which to obtain the V2 Networking client. * A Networking client is needed to create a port. If omitted, the * `region` argument of the provider is used. Changing this creates a new * port. */ readonly region: pulumi.Output<string>; /** * A list * of security group IDs to apply to the port. The security groups must be * specified by ID and not name (as opposed to how they are configured with * the Compute Instance). */ readonly securityGroupIds: pulumi.Output<string[] | undefined>; /** * A set of string tags for the port. */ readonly tags: pulumi.Output<string[] | undefined>; /** * The owner of the port. Required if admin wants * to create a port for another tenant. Changing this creates a new port. */ readonly tenantId: pulumi.Output<string>; /** * Map of additional options. */ readonly valueSpecs: pulumi.Output<{ [key: string]: string; } | undefined>; /** * Create a Port resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: PortArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering Port resources. */ export interface PortState { /** * Administrative up/down status for the port * (must be `true` or `false` if provided). Changing this updates the * `adminStateUp` of an existing port. */ adminStateUp?: pulumi.Input<boolean>; /** * The collection of Fixed IP addresses on the port in the * order returned by the Network v2 API. */ allFixedIps?: pulumi.Input<pulumi.Input<string>[]>; /** * The collection of Security Group IDs on the port * which have been explicitly and implicitly added. */ allSecurityGroupIds?: pulumi.Input<pulumi.Input<string>[]>; /** * The collection of tags assigned on the port, which have been * explicitly and implicitly added. */ allTags?: pulumi.Input<pulumi.Input<string>[]>; /** * An IP/MAC Address pair of additional IP * addresses that can be active on this port. The structure is described * below. */ allowedAddressPairs?: pulumi.Input<pulumi.Input<inputs.networking.PortAllowedAddressPair>[]>; /** * The port binding allows to specify binding information * for the port. The structure is described below. */ binding?: pulumi.Input<inputs.networking.PortBinding>; /** * Human-readable description of the port. Changing * this updates the `description` of an existing port. */ description?: pulumi.Input<string>; /** * The ID of the device attached to the port. Changing this * creates a new port. */ deviceId?: pulumi.Input<string>; /** * The device owner of the port. Changing this creates * a new port. */ deviceOwner?: pulumi.Input<string>; /** * The list of maps representing port DNS assignments. */ dnsAssignments?: pulumi.Input<pulumi.Input<{ [key: string]: pulumi.Input<string>; }>[]>; /** * The port DNS name. Available, when Neutron DNS extension * is enabled. */ dnsName?: pulumi.Input<string>; /** * An extra DHCP option that needs to be configured * on the port. The structure is described below. Can be specified multiple * times. */ extraDhcpOptions?: pulumi.Input<pulumi.Input<inputs.networking.PortExtraDhcpOption>[]>; /** * An array of desired IPs for * this port. The structure is described below. */ fixedIps?: pulumi.Input<pulumi.Input<inputs.networking.PortFixedIp>[]>; /** * Specify a specific MAC address for the port. Changing * this creates a new port. */ macAddress?: pulumi.Input<string>; /** * A unique name for the port. Changing this * updates the `name` of an existing port. */ name?: pulumi.Input<string>; /** * The ID of the network to attach the port to. Changing * this creates a new port. */ networkId?: pulumi.Input<string>; /** * Create a port with no fixed * IP address. This will also remove any fixed IPs previously set on a port. `true` * is the only valid value for this argument. */ noFixedIp?: pulumi.Input<boolean>; /** * If set to * `true`, then no security groups are applied to the port. If set to `false` and * no `securityGroupIds` are specified, then the port will yield to the default * behavior of the Networking service, which is to usually apply the "default" * security group. */ noSecurityGroups?: pulumi.Input<boolean>; /** * Whether to explicitly enable or disable * port security on the port. Port Security is usually enabled by default, so * omitting argument will usually result in a value of `true`. Setting this * explicitly to `false` will disable port security. In order to disable port * security, the port must not have any security groups. Valid values are `true` * and `false`. */ portSecurityEnabled?: pulumi.Input<boolean>; /** * Reference to the associated QoS policy. */ qosPolicyId?: pulumi.Input<string>; /** * The region in which to obtain the V2 Networking client. * A Networking client is needed to create a port. If omitted, the * `region` argument of the provider is used. Changing this creates a new * port. */ region?: pulumi.Input<string>; /** * A list * of security group IDs to apply to the port. The security groups must be * specified by ID and not name (as opposed to how they are configured with * the Compute Instance). */ securityGroupIds?: pulumi.Input<pulumi.Input<string>[]>; /** * A set of string tags for the port. */ tags?: pulumi.Input<pulumi.Input<string>[]>; /** * The owner of the port. Required if admin wants * to create a port for another tenant. Changing this creates a new port. */ tenantId?: pulumi.Input<string>; /** * Map of additional options. */ valueSpecs?: pulumi.Input<{ [key: string]: pulumi.Input<string>; }>; } /** * The set of arguments for constructing a Port resource. */ export interface PortArgs { /** * Administrative up/down status for the port * (must be `true` or `false` if provided). Changing this updates the * `adminStateUp` of an existing port. */ adminStateUp?: pulumi.Input<boolean>; /** * An IP/MAC Address pair of additional IP * addresses that can be active on this port. The structure is described * below. */ allowedAddressPairs?: pulumi.Input<pulumi.Input<inputs.networking.PortAllowedAddressPair>[]>; /** * The port binding allows to specify binding information * for the port. The structure is described below. */ binding?: pulumi.Input<inputs.networking.PortBinding>; /** * Human-readable description of the port. Changing * this updates the `description` of an existing port. */ description?: pulumi.Input<string>; /** * The ID of the device attached to the port. Changing this * creates a new port. */ deviceId?: pulumi.Input<string>; /** * The device owner of the port. Changing this creates * a new port. */ deviceOwner?: pulumi.Input<string>; /** * The port DNS name. Available, when Neutron DNS extension * is enabled. */ dnsName?: pulumi.Input<string>; /** * An extra DHCP option that needs to be configured * on the port. The structure is described below. Can be specified multiple * times. */ extraDhcpOptions?: pulumi.Input<pulumi.Input<inputs.networking.PortExtraDhcpOption>[]>; /** * An array of desired IPs for * this port. The structure is described below. */ fixedIps?: pulumi.Input<pulumi.Input<inputs.networking.PortFixedIp>[]>; /** * Specify a specific MAC address for the port. Changing * this creates a new port. */ macAddress?: pulumi.Input<string>; /** * A unique name for the port. Changing this * updates the `name` of an existing port. */ name?: pulumi.Input<string>; /** * The ID of the network to attach the port to. Changing * this creates a new port. */ networkId: pulumi.Input<string>; /** * Create a port with no fixed * IP address. This will also remove any fixed IPs previously set on a port. `true` * is the only valid value for this argument. */ noFixedIp?: pulumi.Input<boolean>; /** * If set to * `true`, then no security groups are applied to the port. If set to `false` and * no `securityGroupIds` are specified, then the port will yield to the default * behavior of the Networking service, which is to usually apply the "default" * security group. */ noSecurityGroups?: pulumi.Input<boolean>; /** * Whether to explicitly enable or disable * port security on the port. Port Security is usually enabled by default, so * omitting argument will usually result in a value of `true`. Setting this * explicitly to `false` will disable port security. In order to disable port * security, the port must not have any security groups. Valid values are `true` * and `false`. */ portSecurityEnabled?: pulumi.Input<boolean>; /** * Reference to the associated QoS policy. */ qosPolicyId?: pulumi.Input<string>; /** * The region in which to obtain the V2 Networking client. * A Networking client is needed to create a port. If omitted, the * `region` argument of the provider is used. Changing this creates a new * port. */ region?: pulumi.Input<string>; /** * A list * of security group IDs to apply to the port. The security groups must be * specified by ID and not name (as opposed to how they are configured with * the Compute Instance). */ securityGroupIds?: pulumi.Input<pulumi.Input<string>[]>; /** * A set of string tags for the port. */ tags?: pulumi.Input<pulumi.Input<string>[]>; /** * The owner of the port. Required if admin wants * to create a port for another tenant. Changing this creates a new port. */ tenantId?: pulumi.Input<string>; /** * Map of additional options. */ valueSpecs?: pulumi.Input<{ [key: string]: pulumi.Input<string>; }>; }