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@pulumi/harness

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A Pulumi package for creating and managing Harness resources.

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import * as pulumi from "@pulumi/pulumi"; import * as inputs from "../types/input"; import * as outputs from "../types/output"; /** * Resource for managing Feature Flags. */ export declare class FeatureFlag extends pulumi.CustomResource { /** * Get an existing FeatureFlag resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input<pulumi.ID>, state?: FeatureFlagState, opts?: pulumi.CustomResourceOptions): FeatureFlag; /** * Returns true if the given object is an instance of FeatureFlag. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is FeatureFlag; /** * Whether or not the flag is archived. */ readonly archived: pulumi.Output<boolean | undefined>; /** * Which of the variations to use when the flag is toggled to off state */ readonly defaultOffVariation: pulumi.Output<string>; /** * Which of the variations to use when the flag is toggled to on state */ readonly defaultOnVariation: pulumi.Output<string>; /** * Description of the Feature Flag */ readonly description: pulumi.Output<string | undefined>; /** * Environment Identifier */ readonly environments: pulumi.Output<outputs.platform.FeatureFlagEnvironment[] | undefined>; /** * Identifier of the Feature Flag */ readonly identifier: pulumi.Output<string>; /** * The type of data the flag represents. Valid values are `boolean`, `int`, `string`, `json` */ readonly kind: pulumi.Output<string>; /** * Name of the Feature Flag */ readonly name: pulumi.Output<string>; /** * Organization Identifier */ readonly orgId: pulumi.Output<string>; /** * The owner of the flag */ readonly owner: pulumi.Output<string | undefined>; /** * Whether or not the flag is permanent. If it is, it will never be flagged as stale */ readonly permanent: pulumi.Output<boolean>; /** * Project Identifier */ readonly projectId: pulumi.Output<string>; /** * The tags for the flag */ readonly tags: pulumi.Output<outputs.platform.FeatureFlagTag[] | undefined>; /** * The options available for your flag */ readonly variations: pulumi.Output<outputs.platform.FeatureFlagVariation[]>; /** * Create a FeatureFlag resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: FeatureFlagArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering FeatureFlag resources. */ export interface FeatureFlagState { /** * Whether or not the flag is archived. */ archived?: pulumi.Input<boolean>; /** * Which of the variations to use when the flag is toggled to off state */ defaultOffVariation?: pulumi.Input<string>; /** * Which of the variations to use when the flag is toggled to on state */ defaultOnVariation?: pulumi.Input<string>; /** * Description of the Feature Flag */ description?: pulumi.Input<string>; /** * Environment Identifier */ environments?: pulumi.Input<pulumi.Input<inputs.platform.FeatureFlagEnvironment>[]>; /** * Identifier of the Feature Flag */ identifier?: pulumi.Input<string>; /** * The type of data the flag represents. Valid values are `boolean`, `int`, `string`, `json` */ kind?: pulumi.Input<string>; /** * Name of the Feature Flag */ name?: pulumi.Input<string>; /** * Organization Identifier */ orgId?: pulumi.Input<string>; /** * The owner of the flag */ owner?: pulumi.Input<string>; /** * Whether or not the flag is permanent. If it is, it will never be flagged as stale */ permanent?: pulumi.Input<boolean>; /** * Project Identifier */ projectId?: pulumi.Input<string>; /** * The tags for the flag */ tags?: pulumi.Input<pulumi.Input<inputs.platform.FeatureFlagTag>[]>; /** * The options available for your flag */ variations?: pulumi.Input<pulumi.Input<inputs.platform.FeatureFlagVariation>[]>; } /** * The set of arguments for constructing a FeatureFlag resource. */ export interface FeatureFlagArgs { /** * Whether or not the flag is archived. */ archived?: pulumi.Input<boolean>; /** * Which of the variations to use when the flag is toggled to off state */ defaultOffVariation: pulumi.Input<string>; /** * Which of the variations to use when the flag is toggled to on state */ defaultOnVariation: pulumi.Input<string>; /** * Description of the Feature Flag */ description?: pulumi.Input<string>; /** * Environment Identifier */ environments?: pulumi.Input<pulumi.Input<inputs.platform.FeatureFlagEnvironment>[]>; /** * Identifier of the Feature Flag */ identifier: pulumi.Input<string>; /** * The type of data the flag represents. Valid values are `boolean`, `int`, `string`, `json` */ kind: pulumi.Input<string>; /** * Name of the Feature Flag */ name?: pulumi.Input<string>; /** * Organization Identifier */ orgId: pulumi.Input<string>; /** * The owner of the flag */ owner?: pulumi.Input<string>; /** * Whether or not the flag is permanent. If it is, it will never be flagged as stale */ permanent: pulumi.Input<boolean>; /** * Project Identifier */ projectId: pulumi.Input<string>; /** * The tags for the flag */ tags?: pulumi.Input<pulumi.Input<inputs.platform.FeatureFlagTag>[]>; /** * The options available for your flag */ variations: pulumi.Input<pulumi.Input<inputs.platform.FeatureFlagVariation>[]>; }