@pulumi/google-compliance-policies
Version:
This repository contains a growing set of Compliance Policies to validate your infrastructure using Pulumi's Crossguard Policy-as-Code framework.
117 lines (116 loc) • 6.29 kB
JavaScript
;
// Copyright 2016-2024, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// ------------------------------- WARNING -------------------------------------
// This file was programmatically generated. Do not edit unless you know what
// you're doing.
// ------------------------------- WARNING -------------------------------------
Object.defineProperty(exports, "__esModule", { value: true });
exports.GameServerDeploymentIamPolicy = exports.GameServerDeploymentIamMember = exports.GameServerDeploymentIamBinding = void 0;
const policy_1 = require("@pulumi/policy");
const compliance_policy_manager_1 = require("@pulumi/compliance-policy-manager");
const v1beta_1 = require("@pulumi/google-native/gameservices/v1beta");
const v1beta_2 = require("@pulumi/google-native/gameservices/v1beta");
const v1beta_3 = require("@pulumi/google-native/gameservices/v1beta");
var GameServerDeploymentIamBinding;
(function (GameServerDeploymentIamBinding) {
/**
* Disallow the use of non-stable (Beta) resouces (gameservices.v1beta.GameServerDeploymentIamBinding).
*
* @severity medium
* @frameworks none
* @topics api, beta, unstable
* @link https://cloud.google.com/apis/design/versioning
*/
GameServerDeploymentIamBinding.disallowBetaResource = compliance_policy_manager_1.policyManager.registerPolicy({
resourceValidationPolicy: {
name: "googlenative-gameservices-v1beta-gameserverdeploymentiambinding-disallow-beta-resource",
description: "Disallow the use of non-stable (Beta) resouces (gameservices.v1beta.GameServerDeploymentIamBinding).",
configSchema: compliance_policy_manager_1.policyManager.policyConfigSchema,
enforcementLevel: "advisory",
validateResource: (0, policy_1.validateResourceOfType)(v1beta_1.GameServerDeploymentIamBinding, (_, args, reportViolation) => {
if (!compliance_policy_manager_1.policyManager.shouldEvalPolicy(args)) {
return;
}
reportViolation("Gameservices GameServerDeploymentIamBinding shouldn't use an unstable API (gameservices.v1beta.GameServerDeploymentIamBinding).");
}),
},
vendors: ["google"],
services: ["gameservices"],
severity: "medium",
topics: ["api", "unstable", "beta"],
});
})(GameServerDeploymentIamBinding || (GameServerDeploymentIamBinding = {}));
exports.GameServerDeploymentIamBinding = GameServerDeploymentIamBinding;
var GameServerDeploymentIamMember;
(function (GameServerDeploymentIamMember) {
/**
* Disallow the use of non-stable (Beta) resouces (gameservices.v1beta.GameServerDeploymentIamMember).
*
* @severity medium
* @frameworks none
* @topics api, beta, unstable
* @link https://cloud.google.com/apis/design/versioning
*/
GameServerDeploymentIamMember.disallowBetaResource = compliance_policy_manager_1.policyManager.registerPolicy({
resourceValidationPolicy: {
name: "googlenative-gameservices-v1beta-gameserverdeploymentiammember-disallow-beta-resource",
description: "Disallow the use of non-stable (Beta) resouces (gameservices.v1beta.GameServerDeploymentIamMember).",
configSchema: compliance_policy_manager_1.policyManager.policyConfigSchema,
enforcementLevel: "advisory",
validateResource: (0, policy_1.validateResourceOfType)(v1beta_2.GameServerDeploymentIamMember, (_, args, reportViolation) => {
if (!compliance_policy_manager_1.policyManager.shouldEvalPolicy(args)) {
return;
}
reportViolation("Gameservices GameServerDeploymentIamMember shouldn't use an unstable API (gameservices.v1beta.GameServerDeploymentIamMember).");
}),
},
vendors: ["google"],
services: ["gameservices"],
severity: "medium",
topics: ["api", "unstable", "beta"],
});
})(GameServerDeploymentIamMember || (GameServerDeploymentIamMember = {}));
exports.GameServerDeploymentIamMember = GameServerDeploymentIamMember;
var GameServerDeploymentIamPolicy;
(function (GameServerDeploymentIamPolicy) {
/**
* Disallow the use of non-stable (Beta) resouces (gameservices.v1beta.GameServerDeploymentIamPolicy).
*
* @severity medium
* @frameworks none
* @topics api, beta, unstable
* @link https://cloud.google.com/apis/design/versioning
*/
GameServerDeploymentIamPolicy.disallowBetaResource = compliance_policy_manager_1.policyManager.registerPolicy({
resourceValidationPolicy: {
name: "googlenative-gameservices-v1beta-gameserverdeploymentiampolicy-disallow-beta-resource",
description: "Disallow the use of non-stable (Beta) resouces (gameservices.v1beta.GameServerDeploymentIamPolicy).",
configSchema: compliance_policy_manager_1.policyManager.policyConfigSchema,
enforcementLevel: "advisory",
validateResource: (0, policy_1.validateResourceOfType)(v1beta_3.GameServerDeploymentIamPolicy, (_, args, reportViolation) => {
if (!compliance_policy_manager_1.policyManager.shouldEvalPolicy(args)) {
return;
}
reportViolation("Gameservices GameServerDeploymentIamPolicy shouldn't use an unstable API (gameservices.v1beta.GameServerDeploymentIamPolicy).");
}),
},
vendors: ["google"],
services: ["gameservices"],
severity: "medium",
topics: ["api", "unstable", "beta"],
});
})(GameServerDeploymentIamPolicy || (GameServerDeploymentIamPolicy = {}));
exports.GameServerDeploymentIamPolicy = GameServerDeploymentIamPolicy;