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@pulumi/aws-native

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The Pulumi AWS Cloud Control Provider enables you to build, deploy, and manage [any AWS resource that's supported by the AWS Cloud Control API](https://github.com/pulumi/pulumi-aws-native/blob/master/provider/cmd/pulumi-gen-aws-native/supported-types.txt)

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"use strict"; // *** WARNING: this file was generated by pulumi-language-nodejs. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** Object.defineProperty(exports, "__esModule", { value: true }); exports.getScriptOutput = exports.getScript = void 0; const pulumi = require("@pulumi/pulumi"); const utilities = require("../utilities"); /** * The AWS::GameLift::Script resource creates a new script record for your Realtime Servers script. Realtime scripts are JavaScript that provide configuration settings and optional custom game logic for your game. The script is deployed when you create a Realtime Servers fleet to host your game sessions. Script logic is executed during an active game session. */ function getScript(args, opts) { opts = pulumi.mergeOptions(utilities.resourceOptsDefaults(), opts || {}); return pulumi.runtime.invoke("aws-native:gamelift:getScript", { "id": args.id, }, opts); } exports.getScript = getScript; /** * The AWS::GameLift::Script resource creates a new script record for your Realtime Servers script. Realtime scripts are JavaScript that provide configuration settings and optional custom game logic for your game. The script is deployed when you create a Realtime Servers fleet to host your game sessions. Script logic is executed during an active game session. */ function getScriptOutput(args, opts) { opts = pulumi.mergeOptions(utilities.resourceOptsDefaults(), opts || {}); return pulumi.runtime.invokeOutput("aws-native:gamelift:getScript", { "id": args.id, }, opts); } exports.getScriptOutput = getScriptOutput; //# sourceMappingURL=getScript.js.map