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@pulumi/aws-native

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The Pulumi AWS Cloud Control Provider enables you to build, deploy, and manage [any AWS resource that's supported by the AWS Cloud Control API](https://github.com/pulumi/pulumi-aws-native/blob/master/provider/cmd/pulumi-gen-aws-native/supported-types.txt)

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"use strict"; // *** WARNING: this file was generated by pulumi-language-nodejs. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** Object.defineProperty(exports, "__esModule", { value: true }); exports.GameServerGroup = void 0; const pulumi = require("@pulumi/pulumi"); const utilities = require("../utilities"); /** * The AWS::GameLift::GameServerGroup resource creates an Amazon GameLift (GameLift) GameServerGroup. */ class GameServerGroup extends pulumi.CustomResource { /** * Get an existing GameServerGroup resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name, id, opts) { return new GameServerGroup(name, undefined, { ...opts, id: id }); } /** * Returns true if the given object is an instance of GameServerGroup. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj) { if (obj === undefined || obj === null) { return false; } return obj['__pulumiType'] === GameServerGroup.__pulumiType; } /** * Create a GameServerGroup resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name, args, opts) { let resourceInputs = {}; opts = opts || {}; if (!opts.id) { if (args?.instanceDefinitions === undefined && !opts.urn) { throw new Error("Missing required property 'instanceDefinitions'"); } if (args?.roleArn === undefined && !opts.urn) { throw new Error("Missing required property 'roleArn'"); } resourceInputs["autoScalingPolicy"] = args?.autoScalingPolicy; resourceInputs["balancingStrategy"] = args?.balancingStrategy; resourceInputs["deleteOption"] = args?.deleteOption; resourceInputs["gameServerGroupName"] = args?.gameServerGroupName; resourceInputs["gameServerProtectionPolicy"] = args?.gameServerProtectionPolicy; resourceInputs["instanceDefinitions"] = args?.instanceDefinitions; resourceInputs["launchTemplate"] = args?.launchTemplate; resourceInputs["maxSize"] = args?.maxSize; resourceInputs["minSize"] = args?.minSize; resourceInputs["roleArn"] = args?.roleArn; resourceInputs["tags"] = args?.tags; resourceInputs["vpcSubnets"] = args?.vpcSubnets; resourceInputs["autoScalingGroupArn"] = undefined /*out*/; resourceInputs["gameServerGroupArn"] = undefined /*out*/; } else { resourceInputs["autoScalingGroupArn"] = undefined /*out*/; resourceInputs["autoScalingPolicy"] = undefined /*out*/; resourceInputs["balancingStrategy"] = undefined /*out*/; resourceInputs["deleteOption"] = undefined /*out*/; resourceInputs["gameServerGroupArn"] = undefined /*out*/; resourceInputs["gameServerGroupName"] = undefined /*out*/; resourceInputs["gameServerProtectionPolicy"] = undefined /*out*/; resourceInputs["instanceDefinitions"] = undefined /*out*/; resourceInputs["launchTemplate"] = undefined /*out*/; resourceInputs["maxSize"] = undefined /*out*/; resourceInputs["minSize"] = undefined /*out*/; resourceInputs["roleArn"] = undefined /*out*/; resourceInputs["tags"] = undefined /*out*/; resourceInputs["vpcSubnets"] = undefined /*out*/; } opts = pulumi.mergeOptions(utilities.resourceOptsDefaults(), opts); super(GameServerGroup.__pulumiType, name, resourceInputs, opts); } } exports.GameServerGroup = GameServerGroup; /** @internal */ GameServerGroup.__pulumiType = 'aws-native:gamelift:GameServerGroup'; //# sourceMappingURL=gameServerGroup.js.map