@pulumi/aws-native
Version:
The Pulumi AWS Cloud Control Provider enables you to build, deploy, and manage [any AWS resource that's supported by the AWS Cloud Control API](https://github.com/pulumi/pulumi-aws-native/blob/master/provider/cmd/pulumi-gen-aws-native/supported-types.txt)
88 lines • 4.41 kB
JavaScript
;
// *** WARNING: this file was generated by pulumi-language-nodejs. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
Object.defineProperty(exports, "__esModule", { value: true });
exports.GameServerGroup = void 0;
const pulumi = require("@pulumi/pulumi");
const utilities = require("../utilities");
/**
* The AWS::GameLift::GameServerGroup resource creates an Amazon GameLift (GameLift) GameServerGroup.
*/
class GameServerGroup extends pulumi.CustomResource {
/**
* Get an existing GameServerGroup resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name, id, opts) {
return new GameServerGroup(name, undefined, { ...opts, id: id });
}
/**
* Returns true if the given object is an instance of GameServerGroup. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj) {
if (obj === undefined || obj === null) {
return false;
}
return obj['__pulumiType'] === GameServerGroup.__pulumiType;
}
/**
* Create a GameServerGroup resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name, args, opts) {
let resourceInputs = {};
opts = opts || {};
if (!opts.id) {
if (args?.instanceDefinitions === undefined && !opts.urn) {
throw new Error("Missing required property 'instanceDefinitions'");
}
if (args?.roleArn === undefined && !opts.urn) {
throw new Error("Missing required property 'roleArn'");
}
resourceInputs["autoScalingPolicy"] = args?.autoScalingPolicy;
resourceInputs["balancingStrategy"] = args?.balancingStrategy;
resourceInputs["deleteOption"] = args?.deleteOption;
resourceInputs["gameServerGroupName"] = args?.gameServerGroupName;
resourceInputs["gameServerProtectionPolicy"] = args?.gameServerProtectionPolicy;
resourceInputs["instanceDefinitions"] = args?.instanceDefinitions;
resourceInputs["launchTemplate"] = args?.launchTemplate;
resourceInputs["maxSize"] = args?.maxSize;
resourceInputs["minSize"] = args?.minSize;
resourceInputs["roleArn"] = args?.roleArn;
resourceInputs["tags"] = args?.tags;
resourceInputs["vpcSubnets"] = args?.vpcSubnets;
resourceInputs["autoScalingGroupArn"] = undefined /*out*/;
resourceInputs["gameServerGroupArn"] = undefined /*out*/;
}
else {
resourceInputs["autoScalingGroupArn"] = undefined /*out*/;
resourceInputs["autoScalingPolicy"] = undefined /*out*/;
resourceInputs["balancingStrategy"] = undefined /*out*/;
resourceInputs["deleteOption"] = undefined /*out*/;
resourceInputs["gameServerGroupArn"] = undefined /*out*/;
resourceInputs["gameServerGroupName"] = undefined /*out*/;
resourceInputs["gameServerProtectionPolicy"] = undefined /*out*/;
resourceInputs["instanceDefinitions"] = undefined /*out*/;
resourceInputs["launchTemplate"] = undefined /*out*/;
resourceInputs["maxSize"] = undefined /*out*/;
resourceInputs["minSize"] = undefined /*out*/;
resourceInputs["roleArn"] = undefined /*out*/;
resourceInputs["tags"] = undefined /*out*/;
resourceInputs["vpcSubnets"] = undefined /*out*/;
}
opts = pulumi.mergeOptions(utilities.resourceOptsDefaults(), opts);
super(GameServerGroup.__pulumiType, name, resourceInputs, opts);
}
}
exports.GameServerGroup = GameServerGroup;
/** @internal */
GameServerGroup.__pulumiType = 'aws-native:gamelift:GameServerGroup';
//# sourceMappingURL=gameServerGroup.js.map