@pulumi/aws-native
Version:
The Pulumi AWS Cloud Control Provider enables you to build, deploy, and manage [any AWS resource that's supported by the AWS Cloud Control API](https://github.com/pulumi/pulumi-aws-native/blob/master/provider/cmd/pulumi-gen-aws-native/supported-types.txt)
116 lines • 6.63 kB
JavaScript
;
// *** WARNING: this file was generated by pulumi-language-nodejs. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
Object.defineProperty(exports, "__esModule", { value: true });
exports.Fleet = void 0;
const pulumi = require("@pulumi/pulumi");
const utilities = require("../utilities");
/**
* The AWS::GameLift::Fleet resource creates an Amazon GameLift (GameLift) fleet to host game servers. A fleet is a set of EC2 or Anywhere instances, each of which can host multiple game sessions.
*/
class Fleet extends pulumi.CustomResource {
/**
* Get an existing Fleet resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name, id, opts) {
return new Fleet(name, undefined, { ...opts, id: id });
}
/**
* Returns true if the given object is an instance of Fleet. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj) {
if (obj === undefined || obj === null) {
return false;
}
return obj['__pulumiType'] === Fleet.__pulumiType;
}
/**
* Create a Fleet resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name, args, opts) {
let resourceInputs = {};
opts = opts || {};
if (!opts.id) {
resourceInputs["anywhereConfiguration"] = args?.anywhereConfiguration;
resourceInputs["applyCapacity"] = args?.applyCapacity;
resourceInputs["buildId"] = args?.buildId;
resourceInputs["certificateConfiguration"] = args?.certificateConfiguration;
resourceInputs["computeType"] = args?.computeType;
resourceInputs["description"] = args?.description;
resourceInputs["desiredEc2Instances"] = args?.desiredEc2Instances;
resourceInputs["ec2InboundPermissions"] = args?.ec2InboundPermissions;
resourceInputs["ec2InstanceType"] = args?.ec2InstanceType;
resourceInputs["fleetType"] = args?.fleetType;
resourceInputs["instanceRoleArn"] = args?.instanceRoleArn;
resourceInputs["instanceRoleCredentialsProvider"] = args?.instanceRoleCredentialsProvider;
resourceInputs["locations"] = args?.locations;
resourceInputs["logPaths"] = args?.logPaths;
resourceInputs["maxSize"] = args?.maxSize;
resourceInputs["metricGroups"] = args?.metricGroups;
resourceInputs["minSize"] = args?.minSize;
resourceInputs["name"] = args?.name;
resourceInputs["newGameSessionProtectionPolicy"] = args?.newGameSessionProtectionPolicy;
resourceInputs["peerVpcAwsAccountId"] = args?.peerVpcAwsAccountId;
resourceInputs["peerVpcId"] = args?.peerVpcId;
resourceInputs["resourceCreationLimitPolicy"] = args?.resourceCreationLimitPolicy;
resourceInputs["runtimeConfiguration"] = args?.runtimeConfiguration;
resourceInputs["scalingPolicies"] = args?.scalingPolicies;
resourceInputs["scriptId"] = args?.scriptId;
resourceInputs["serverLaunchParameters"] = args?.serverLaunchParameters;
resourceInputs["serverLaunchPath"] = args?.serverLaunchPath;
resourceInputs["tags"] = args?.tags;
resourceInputs["fleetArn"] = undefined /*out*/;
resourceInputs["fleetId"] = undefined /*out*/;
}
else {
resourceInputs["anywhereConfiguration"] = undefined /*out*/;
resourceInputs["applyCapacity"] = undefined /*out*/;
resourceInputs["buildId"] = undefined /*out*/;
resourceInputs["certificateConfiguration"] = undefined /*out*/;
resourceInputs["computeType"] = undefined /*out*/;
resourceInputs["description"] = undefined /*out*/;
resourceInputs["desiredEc2Instances"] = undefined /*out*/;
resourceInputs["ec2InboundPermissions"] = undefined /*out*/;
resourceInputs["ec2InstanceType"] = undefined /*out*/;
resourceInputs["fleetArn"] = undefined /*out*/;
resourceInputs["fleetId"] = undefined /*out*/;
resourceInputs["fleetType"] = undefined /*out*/;
resourceInputs["instanceRoleArn"] = undefined /*out*/;
resourceInputs["instanceRoleCredentialsProvider"] = undefined /*out*/;
resourceInputs["locations"] = undefined /*out*/;
resourceInputs["logPaths"] = undefined /*out*/;
resourceInputs["maxSize"] = undefined /*out*/;
resourceInputs["metricGroups"] = undefined /*out*/;
resourceInputs["minSize"] = undefined /*out*/;
resourceInputs["name"] = undefined /*out*/;
resourceInputs["newGameSessionProtectionPolicy"] = undefined /*out*/;
resourceInputs["peerVpcAwsAccountId"] = undefined /*out*/;
resourceInputs["peerVpcId"] = undefined /*out*/;
resourceInputs["resourceCreationLimitPolicy"] = undefined /*out*/;
resourceInputs["runtimeConfiguration"] = undefined /*out*/;
resourceInputs["scalingPolicies"] = undefined /*out*/;
resourceInputs["scriptId"] = undefined /*out*/;
resourceInputs["serverLaunchParameters"] = undefined /*out*/;
resourceInputs["serverLaunchPath"] = undefined /*out*/;
resourceInputs["tags"] = undefined /*out*/;
}
opts = pulumi.mergeOptions(utilities.resourceOptsDefaults(), opts);
const replaceOnChanges = { replaceOnChanges: ["buildId", "certificateConfiguration", "computeType", "ec2InstanceType", "fleetType", "instanceRoleArn", "instanceRoleCredentialsProvider", "logPaths[*]", "peerVpcAwsAccountId", "peerVpcId", "scriptId", "serverLaunchParameters", "serverLaunchPath"] };
opts = pulumi.mergeOptions(opts, replaceOnChanges);
super(Fleet.__pulumiType, name, resourceInputs, opts);
}
}
exports.Fleet = Fleet;
/** @internal */
Fleet.__pulumiType = 'aws-native:gamelift:Fleet';
//# sourceMappingURL=fleet.js.map