@pulumi/aws-native
Version:
The Pulumi AWS Cloud Control Provider enables you to build, deploy, and manage [any AWS resource that's supported by the AWS Cloud Control API](https://github.com/pulumi/pulumi-aws-native/blob/master/provider/cmd/pulumi-gen-aws-native/supported-types.txt)
109 lines • 6.33 kB
JavaScript
;
// *** WARNING: this file was generated by pulumi-language-nodejs. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
Object.defineProperty(exports, "__esModule", { value: true });
exports.ContainerFleet = void 0;
const pulumi = require("@pulumi/pulumi");
const utilities = require("../utilities");
/**
* The AWS::GameLift::ContainerFleet resource creates an Amazon GameLift (GameLift) container fleet to host game servers.
*/
class ContainerFleet extends pulumi.CustomResource {
/**
* Get an existing ContainerFleet resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name, id, opts) {
return new ContainerFleet(name, undefined, { ...opts, id: id });
}
/**
* Returns true if the given object is an instance of ContainerFleet. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj) {
if (obj === undefined || obj === null) {
return false;
}
return obj['__pulumiType'] === ContainerFleet.__pulumiType;
}
/**
* Create a ContainerFleet resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name, args, opts) {
let resourceInputs = {};
opts = opts || {};
if (!opts.id) {
if (args?.fleetRoleArn === undefined && !opts.urn) {
throw new Error("Missing required property 'fleetRoleArn'");
}
resourceInputs["billingType"] = args?.billingType;
resourceInputs["deploymentConfiguration"] = args?.deploymentConfiguration;
resourceInputs["description"] = args?.description;
resourceInputs["fleetRoleArn"] = args?.fleetRoleArn;
resourceInputs["gameServerContainerGroupDefinitionName"] = args?.gameServerContainerGroupDefinitionName;
resourceInputs["gameServerContainerGroupsPerInstance"] = args?.gameServerContainerGroupsPerInstance;
resourceInputs["gameSessionCreationLimitPolicy"] = args?.gameSessionCreationLimitPolicy;
resourceInputs["instanceConnectionPortRange"] = args?.instanceConnectionPortRange;
resourceInputs["instanceInboundPermissions"] = args?.instanceInboundPermissions;
resourceInputs["instanceType"] = args?.instanceType;
resourceInputs["locations"] = args?.locations;
resourceInputs["logConfiguration"] = args?.logConfiguration;
resourceInputs["metricGroups"] = args?.metricGroups;
resourceInputs["newGameSessionProtectionPolicy"] = args?.newGameSessionProtectionPolicy;
resourceInputs["perInstanceContainerGroupDefinitionName"] = args?.perInstanceContainerGroupDefinitionName;
resourceInputs["scalingPolicies"] = args?.scalingPolicies;
resourceInputs["tags"] = args?.tags;
resourceInputs["creationTime"] = undefined /*out*/;
resourceInputs["deploymentDetails"] = undefined /*out*/;
resourceInputs["fleetArn"] = undefined /*out*/;
resourceInputs["fleetId"] = undefined /*out*/;
resourceInputs["gameServerContainerGroupDefinitionArn"] = undefined /*out*/;
resourceInputs["maximumGameServerContainerGroupsPerInstance"] = undefined /*out*/;
resourceInputs["perInstanceContainerGroupDefinitionArn"] = undefined /*out*/;
resourceInputs["status"] = undefined /*out*/;
}
else {
resourceInputs["billingType"] = undefined /*out*/;
resourceInputs["creationTime"] = undefined /*out*/;
resourceInputs["deploymentConfiguration"] = undefined /*out*/;
resourceInputs["deploymentDetails"] = undefined /*out*/;
resourceInputs["description"] = undefined /*out*/;
resourceInputs["fleetArn"] = undefined /*out*/;
resourceInputs["fleetId"] = undefined /*out*/;
resourceInputs["fleetRoleArn"] = undefined /*out*/;
resourceInputs["gameServerContainerGroupDefinitionArn"] = undefined /*out*/;
resourceInputs["gameServerContainerGroupDefinitionName"] = undefined /*out*/;
resourceInputs["gameServerContainerGroupsPerInstance"] = undefined /*out*/;
resourceInputs["gameSessionCreationLimitPolicy"] = undefined /*out*/;
resourceInputs["instanceConnectionPortRange"] = undefined /*out*/;
resourceInputs["instanceInboundPermissions"] = undefined /*out*/;
resourceInputs["instanceType"] = undefined /*out*/;
resourceInputs["locations"] = undefined /*out*/;
resourceInputs["logConfiguration"] = undefined /*out*/;
resourceInputs["maximumGameServerContainerGroupsPerInstance"] = undefined /*out*/;
resourceInputs["metricGroups"] = undefined /*out*/;
resourceInputs["newGameSessionProtectionPolicy"] = undefined /*out*/;
resourceInputs["perInstanceContainerGroupDefinitionArn"] = undefined /*out*/;
resourceInputs["perInstanceContainerGroupDefinitionName"] = undefined /*out*/;
resourceInputs["scalingPolicies"] = undefined /*out*/;
resourceInputs["status"] = undefined /*out*/;
resourceInputs["tags"] = undefined /*out*/;
}
opts = pulumi.mergeOptions(utilities.resourceOptsDefaults(), opts);
const replaceOnChanges = { replaceOnChanges: ["billingType", "instanceType"] };
opts = pulumi.mergeOptions(opts, replaceOnChanges);
super(ContainerFleet.__pulumiType, name, resourceInputs, opts);
}
}
exports.ContainerFleet = ContainerFleet;
/** @internal */
ContainerFleet.__pulumiType = 'aws-native:gamelift:ContainerFleet';
//# sourceMappingURL=containerFleet.js.map