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@pulumi/aws-native

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The Pulumi AWS Cloud Control Provider enables you to build, deploy, and manage [any AWS resource that's supported by the AWS Cloud Control API](https://github.com/pulumi/pulumi-aws-native/blob/master/provider/cmd/pulumi-gen-aws-native/supported-types.txt)

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import * as pulumi from "@pulumi/pulumi"; import * as outputs from "../types/output"; /** * Resource schema for AWS::MediaLive::Multiplexprogram */ export declare function getMultiplexprogram(args: GetMultiplexprogramArgs, opts?: pulumi.InvokeOptions): Promise<GetMultiplexprogramResult>; export interface GetMultiplexprogramArgs { /** * The ID of the multiplex that the program belongs to. */ multiplexId: string; /** * The name of the multiplex program. */ programName: string; } export interface GetMultiplexprogramResult { /** * The MediaLive channel associated with the program. */ readonly channelId?: string; /** * The settings for this multiplex program. */ readonly multiplexProgramSettings?: outputs.medialive.MultiplexprogramMultiplexProgramSettings; /** * The packet identifier map for this multiplex program. */ readonly packetIdentifiersMap?: outputs.medialive.MultiplexprogramMultiplexProgramPacketIdentifiersMap; /** * Contains information about the current sources for the specified program in the specified multiplex. Keep in mind that each multiplex pipeline connects to both pipelines in a given source channel (the channel identified by the program). But only one of those channel pipelines is ever active at one time. */ readonly pipelineDetails?: outputs.medialive.MultiplexprogramMultiplexProgramPipelineDetail[]; } /** * Resource schema for AWS::MediaLive::Multiplexprogram */ export declare function getMultiplexprogramOutput(args: GetMultiplexprogramOutputArgs, opts?: pulumi.InvokeOutputOptions): pulumi.Output<GetMultiplexprogramResult>; export interface GetMultiplexprogramOutputArgs { /** * The ID of the multiplex that the program belongs to. */ multiplexId: pulumi.Input<string>; /** * The name of the multiplex program. */ programName: pulumi.Input<string>; }