@pulumi/aws-native
Version:
The Pulumi AWS Cloud Control Provider enables you to build, deploy, and manage [any AWS resource that's supported by the AWS Cloud Control API](https://github.com/pulumi/pulumi-aws-native/blob/master/provider/cmd/pulumi-gen-aws-native/supported-types.txt)
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TypeScript
import * as pulumi from "@pulumi/pulumi";
/**
* Resource schema for AWS::IoTTwinMaker::Scene
*/
export declare class Scene extends pulumi.CustomResource {
/**
* Get an existing Scene resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name: string, id: pulumi.Input<pulumi.ID>, opts?: pulumi.CustomResourceOptions): Scene;
/**
* Returns true if the given object is an instance of Scene. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj: any): obj is Scene;
/**
* The ARN of the scene.
*/
readonly arn: pulumi.Output<string>;
/**
* A list of capabilities that the scene uses to render.
*/
readonly capabilities: pulumi.Output<string[] | undefined>;
/**
* The relative path that specifies the location of the content definition file.
*/
readonly contentLocation: pulumi.Output<string>;
/**
* The date and time when the scene was created.
*/
readonly creationDateTime: pulumi.Output<string>;
/**
* The description of the scene.
*/
readonly description: pulumi.Output<string | undefined>;
/**
* A key-value pair of generated scene metadata for the scene.
*/
readonly generatedSceneMetadata: pulumi.Output<{
[key: string]: string;
}>;
/**
* The ID of the scene.
*/
readonly sceneId: pulumi.Output<string>;
/**
* A key-value pair of scene metadata for the scene.
*/
readonly sceneMetadata: pulumi.Output<{
[key: string]: string;
} | undefined>;
/**
* A key-value pair to associate with a resource.
*/
readonly tags: pulumi.Output<{
[key: string]: string;
} | undefined>;
/**
* The date and time of the current update.
*/
readonly updateDateTime: pulumi.Output<string>;
/**
* The ID of the scene.
*/
readonly workspaceId: pulumi.Output<string>;
/**
* Create a Scene resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name: string, args: SceneArgs, opts?: pulumi.CustomResourceOptions);
}
/**
* The set of arguments for constructing a Scene resource.
*/
export interface SceneArgs {
/**
* A list of capabilities that the scene uses to render.
*/
capabilities?: pulumi.Input<pulumi.Input<string>[]>;
/**
* The relative path that specifies the location of the content definition file.
*/
contentLocation: pulumi.Input<string>;
/**
* The description of the scene.
*/
description?: pulumi.Input<string>;
/**
* The ID of the scene.
*/
sceneId: pulumi.Input<string>;
/**
* A key-value pair of scene metadata for the scene.
*/
sceneMetadata?: pulumi.Input<{
[key: string]: pulumi.Input<string>;
}>;
/**
* A key-value pair to associate with a resource.
*/
tags?: pulumi.Input<{
[key: string]: pulumi.Input<string>;
}>;
/**
* The ID of the scene.
*/
workspaceId: pulumi.Input<string>;
}