UNPKG

@pulumi/aws-native

Version:

The Pulumi AWS Cloud Control Provider enables you to build, deploy, and manage [any AWS resource that's supported by the AWS Cloud Control API](https://github.com/pulumi/pulumi-aws-native/blob/master/provider/cmd/pulumi-gen-aws-native/supported-types.txt)

116 lines (115 loc) 3.64 kB
import * as pulumi from "@pulumi/pulumi"; /** * Resource schema for AWS::IoTTwinMaker::Scene */ export declare class Scene extends pulumi.CustomResource { /** * Get an existing Scene resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input<pulumi.ID>, opts?: pulumi.CustomResourceOptions): Scene; /** * Returns true if the given object is an instance of Scene. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is Scene; /** * The ARN of the scene. */ readonly arn: pulumi.Output<string>; /** * A list of capabilities that the scene uses to render. */ readonly capabilities: pulumi.Output<string[] | undefined>; /** * The relative path that specifies the location of the content definition file. */ readonly contentLocation: pulumi.Output<string>; /** * The date and time when the scene was created. */ readonly creationDateTime: pulumi.Output<string>; /** * The description of the scene. */ readonly description: pulumi.Output<string | undefined>; /** * A key-value pair of generated scene metadata for the scene. */ readonly generatedSceneMetadata: pulumi.Output<{ [key: string]: string; }>; /** * The ID of the scene. */ readonly sceneId: pulumi.Output<string>; /** * A key-value pair of scene metadata for the scene. */ readonly sceneMetadata: pulumi.Output<{ [key: string]: string; } | undefined>; /** * A key-value pair to associate with a resource. */ readonly tags: pulumi.Output<{ [key: string]: string; } | undefined>; /** * The date and time of the current update. */ readonly updateDateTime: pulumi.Output<string>; /** * The ID of the scene. */ readonly workspaceId: pulumi.Output<string>; /** * Create a Scene resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: SceneArgs, opts?: pulumi.CustomResourceOptions); } /** * The set of arguments for constructing a Scene resource. */ export interface SceneArgs { /** * A list of capabilities that the scene uses to render. */ capabilities?: pulumi.Input<pulumi.Input<string>[]>; /** * The relative path that specifies the location of the content definition file. */ contentLocation: pulumi.Input<string>; /** * The description of the scene. */ description?: pulumi.Input<string>; /** * The ID of the scene. */ sceneId: pulumi.Input<string>; /** * A key-value pair of scene metadata for the scene. */ sceneMetadata?: pulumi.Input<{ [key: string]: pulumi.Input<string>; }>; /** * A key-value pair to associate with a resource. */ tags?: pulumi.Input<{ [key: string]: pulumi.Input<string>; }>; /** * The ID of the scene. */ workspaceId: pulumi.Input<string>; }