@pulumi/aws-native
Version:
The Pulumi AWS Cloud Control Provider enables you to build, deploy, and manage [any AWS resource that's supported by the AWS Cloud Control API](https://github.com/pulumi/pulumi-aws-native/blob/master/provider/cmd/pulumi-gen-aws-native/supported-types.txt)
73 lines • 3.58 kB
JavaScript
;
// *** WARNING: this file was generated by pulumi-language-nodejs. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
Object.defineProperty(exports, "__esModule", { value: true });
exports.Script = void 0;
const pulumi = require("@pulumi/pulumi");
const utilities = require("../utilities");
/**
* The AWS::GameLift::Script resource creates a new script record for your Realtime Servers script. Realtime scripts are JavaScript that provide configuration settings and optional custom game logic for your game. The script is deployed when you create a Realtime Servers fleet to host your game sessions. Script logic is executed during an active game session.
*/
class Script extends pulumi.CustomResource {
/**
* Get an existing Script resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name, id, opts) {
return new Script(name, undefined, Object.assign(Object.assign({}, opts), { id: id }));
}
/**
* Returns true if the given object is an instance of Script. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj) {
if (obj === undefined || obj === null) {
return false;
}
return obj['__pulumiType'] === Script.__pulumiType;
}
/**
* Create a Script resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name, args, opts) {
let resourceInputs = {};
opts = opts || {};
if (!opts.id) {
if ((!args || args.storageLocation === undefined) && !opts.urn) {
throw new Error("Missing required property 'storageLocation'");
}
resourceInputs["name"] = args ? args.name : undefined;
resourceInputs["storageLocation"] = args ? args.storageLocation : undefined;
resourceInputs["tags"] = args ? args.tags : undefined;
resourceInputs["version"] = args ? args.version : undefined;
resourceInputs["arn"] = undefined /*out*/;
resourceInputs["awsId"] = undefined /*out*/;
resourceInputs["creationTime"] = undefined /*out*/;
resourceInputs["sizeOnDisk"] = undefined /*out*/;
}
else {
resourceInputs["arn"] = undefined /*out*/;
resourceInputs["awsId"] = undefined /*out*/;
resourceInputs["creationTime"] = undefined /*out*/;
resourceInputs["name"] = undefined /*out*/;
resourceInputs["sizeOnDisk"] = undefined /*out*/;
resourceInputs["storageLocation"] = undefined /*out*/;
resourceInputs["tags"] = undefined /*out*/;
resourceInputs["version"] = undefined /*out*/;
}
opts = pulumi.mergeOptions(utilities.resourceOptsDefaults(), opts);
super(Script.__pulumiType, name, resourceInputs, opts);
}
}
exports.Script = Script;
/** @internal */
Script.__pulumiType = 'aws-native:gamelift:Script';
//# sourceMappingURL=script.js.map