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@pulumi/aws-native

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The Pulumi AWS Cloud Control Provider enables you to build, deploy, and manage [any AWS resource that's supported by the AWS Cloud Control API](https://github.com/pulumi/pulumi-aws-native/blob/master/provider/cmd/pulumi-gen-aws-native/supported-types.txt)

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"use strict"; // *** WARNING: this file was generated by pulumi-language-nodejs. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** Object.defineProperty(exports, "__esModule", { value: true }); exports.MatchmakingConfiguration = void 0; const pulumi = require("@pulumi/pulumi"); const utilities = require("../utilities"); /** * The AWS::GameLift::MatchmakingConfiguration resource creates an Amazon GameLift (GameLift) matchmaking configuration. */ class MatchmakingConfiguration extends pulumi.CustomResource { /** * Get an existing MatchmakingConfiguration resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name, id, opts) { return new MatchmakingConfiguration(name, undefined, Object.assign(Object.assign({}, opts), { id: id })); } /** * Returns true if the given object is an instance of MatchmakingConfiguration. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj) { if (obj === undefined || obj === null) { return false; } return obj['__pulumiType'] === MatchmakingConfiguration.__pulumiType; } /** * Create a MatchmakingConfiguration resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name, args, opts) { let resourceInputs = {}; opts = opts || {}; if (!opts.id) { if ((!args || args.acceptanceRequired === undefined) && !opts.urn) { throw new Error("Missing required property 'acceptanceRequired'"); } if ((!args || args.requestTimeoutSeconds === undefined) && !opts.urn) { throw new Error("Missing required property 'requestTimeoutSeconds'"); } if ((!args || args.ruleSetName === undefined) && !opts.urn) { throw new Error("Missing required property 'ruleSetName'"); } resourceInputs["acceptanceRequired"] = args ? args.acceptanceRequired : undefined; resourceInputs["acceptanceTimeoutSeconds"] = args ? args.acceptanceTimeoutSeconds : undefined; resourceInputs["additionalPlayerCount"] = args ? args.additionalPlayerCount : undefined; resourceInputs["backfillMode"] = args ? args.backfillMode : undefined; resourceInputs["creationTime"] = args ? args.creationTime : undefined; resourceInputs["customEventData"] = args ? args.customEventData : undefined; resourceInputs["description"] = args ? args.description : undefined; resourceInputs["flexMatchMode"] = args ? args.flexMatchMode : undefined; resourceInputs["gameProperties"] = args ? args.gameProperties : undefined; resourceInputs["gameSessionData"] = args ? args.gameSessionData : undefined; resourceInputs["gameSessionQueueArns"] = args ? args.gameSessionQueueArns : undefined; resourceInputs["name"] = args ? args.name : undefined; resourceInputs["notificationTarget"] = args ? args.notificationTarget : undefined; resourceInputs["requestTimeoutSeconds"] = args ? args.requestTimeoutSeconds : undefined; resourceInputs["ruleSetArn"] = args ? args.ruleSetArn : undefined; resourceInputs["ruleSetName"] = args ? args.ruleSetName : undefined; resourceInputs["tags"] = args ? args.tags : undefined; resourceInputs["arn"] = undefined /*out*/; } else { resourceInputs["acceptanceRequired"] = undefined /*out*/; resourceInputs["acceptanceTimeoutSeconds"] = undefined /*out*/; resourceInputs["additionalPlayerCount"] = undefined /*out*/; resourceInputs["arn"] = undefined /*out*/; resourceInputs["backfillMode"] = undefined /*out*/; resourceInputs["creationTime"] = undefined /*out*/; resourceInputs["customEventData"] = undefined /*out*/; resourceInputs["description"] = undefined /*out*/; resourceInputs["flexMatchMode"] = undefined /*out*/; resourceInputs["gameProperties"] = undefined /*out*/; resourceInputs["gameSessionData"] = undefined /*out*/; resourceInputs["gameSessionQueueArns"] = undefined /*out*/; resourceInputs["name"] = undefined /*out*/; resourceInputs["notificationTarget"] = undefined /*out*/; resourceInputs["requestTimeoutSeconds"] = undefined /*out*/; resourceInputs["ruleSetArn"] = undefined /*out*/; resourceInputs["ruleSetName"] = undefined /*out*/; resourceInputs["tags"] = undefined /*out*/; } opts = pulumi.mergeOptions(utilities.resourceOptsDefaults(), opts); const replaceOnChanges = { replaceOnChanges: ["name"] }; opts = pulumi.mergeOptions(opts, replaceOnChanges); super(MatchmakingConfiguration.__pulumiType, name, resourceInputs, opts); } } exports.MatchmakingConfiguration = MatchmakingConfiguration; /** @internal */ MatchmakingConfiguration.__pulumiType = 'aws-native:gamelift:MatchmakingConfiguration'; //# sourceMappingURL=matchmakingConfiguration.js.map