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@pulumi/aws-native

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The Pulumi AWS Cloud Control Provider enables you to build, deploy, and manage [any AWS resource that's supported by the AWS Cloud Control API](https://github.com/pulumi/pulumi-aws-native/blob/master/provider/cmd/pulumi-gen-aws-native/supported-types.txt)

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"use strict"; // *** WARNING: this file was generated by pulumi-language-nodejs. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** Object.defineProperty(exports, "__esModule", { value: true }); exports.MatchmakingConfigurationFlexMatchMode = exports.MatchmakingConfigurationBackfillMode = exports.GameSessionQueuePriorityOrderItem = exports.GameServerGroupGameServerProtectionPolicy = exports.GameServerGroupDeleteOption = exports.GameServerGroupBalancingStrategy = exports.FleetType = exports.FleetScalingPolicyUpdateStatus = exports.FleetScalingPolicyStatus = exports.FleetScalingPolicyScalingAdjustmentType = exports.FleetScalingPolicyPolicyType = exports.FleetScalingPolicyMetricName = exports.FleetScalingPolicyComparisonOperator = exports.FleetNewGameSessionProtectionPolicy = exports.FleetIpPermissionProtocol = exports.FleetInstanceRoleCredentialsProvider = exports.FleetComputeType = exports.FleetCertificateConfigurationCertificateType = exports.FleetApplyCapacity = exports.ContainerGroupDefinitionStatus = exports.ContainerGroupDefinitionOperatingSystem = exports.ContainerGroupDefinitionContainerPortRangeProtocol = exports.ContainerGroupDefinitionContainerMountPointAccessLevel = exports.ContainerGroupDefinitionContainerGroupType = exports.ContainerGroupDefinitionContainerDependencyCondition = exports.ContainerFleetStoppedActionsItem = exports.ContainerFleetStatus = exports.ContainerFleetScalingPolicyScalingAdjustmentType = exports.ContainerFleetScalingPolicyPolicyType = exports.ContainerFleetScalingPolicyMetricName = exports.ContainerFleetScalingPolicyComparisonOperator = exports.ContainerFleetNewGameSessionProtectionPolicy = exports.ContainerFleetLogDestination = exports.ContainerFleetIpPermissionProtocol = exports.ContainerFleetDeploymentConfigurationProtectionStrategy = exports.ContainerFleetDeploymentConfigurationImpairmentStrategy = exports.ContainerFleetBillingType = exports.BuildOperatingSystem = exports.AliasRoutingStrategyType = void 0; exports.AliasRoutingStrategyType = { Simple: "SIMPLE", Terminal: "TERMINAL", }; exports.BuildOperatingSystem = { AmazonLinux: "AMAZON_LINUX", AmazonLinux2: "AMAZON_LINUX_2", AmazonLinux2023: "AMAZON_LINUX_2023", Windows2012: "WINDOWS_2012", Windows2016: "WINDOWS_2016", }; exports.ContainerFleetBillingType = { OnDemand: "ON_DEMAND", Spot: "SPOT", }; exports.ContainerFleetDeploymentConfigurationImpairmentStrategy = { Maintain: "MAINTAIN", Rollback: "ROLLBACK", }; exports.ContainerFleetDeploymentConfigurationProtectionStrategy = { WithProtection: "WITH_PROTECTION", IgnoreProtection: "IGNORE_PROTECTION", }; exports.ContainerFleetIpPermissionProtocol = { Tcp: "TCP", Udp: "UDP", }; exports.ContainerFleetLogDestination = { None: "NONE", Cloudwatch: "CLOUDWATCH", S3: "S3", }; exports.ContainerFleetNewGameSessionProtectionPolicy = { FullProtection: "FullProtection", NoProtection: "NoProtection", }; exports.ContainerFleetScalingPolicyComparisonOperator = { GreaterThanOrEqualToThreshold: "GreaterThanOrEqualToThreshold", GreaterThanThreshold: "GreaterThanThreshold", LessThanThreshold: "LessThanThreshold", LessThanOrEqualToThreshold: "LessThanOrEqualToThreshold", }; exports.ContainerFleetScalingPolicyMetricName = { ActivatingGameSessions: "ActivatingGameSessions", ActiveGameSessions: "ActiveGameSessions", ActiveInstances: "ActiveInstances", AvailableGameSessions: "AvailableGameSessions", AvailablePlayerSessions: "AvailablePlayerSessions", CurrentPlayerSessions: "CurrentPlayerSessions", IdleInstances: "IdleInstances", PercentAvailableGameSessions: "PercentAvailableGameSessions", PercentIdleInstances: "PercentIdleInstances", QueueDepth: "QueueDepth", WaitTime: "WaitTime", ConcurrentActivatableGameSessions: "ConcurrentActivatableGameSessions", }; exports.ContainerFleetScalingPolicyPolicyType = { RuleBased: "RuleBased", TargetBased: "TargetBased", }; exports.ContainerFleetScalingPolicyScalingAdjustmentType = { ChangeInCapacity: "ChangeInCapacity", ExactCapacity: "ExactCapacity", PercentChangeInCapacity: "PercentChangeInCapacity", }; exports.ContainerFleetStatus = { Pending: "PENDING", Creating: "CREATING", Created: "CREATED", Activating: "ACTIVATING", Active: "ACTIVE", Updating: "UPDATING", Deleting: "DELETING", }; exports.ContainerFleetStoppedActionsItem = { AutoScaling: "AUTO_SCALING", }; exports.ContainerGroupDefinitionContainerDependencyCondition = { Start: "START", Complete: "COMPLETE", Success: "SUCCESS", Healthy: "HEALTHY", }; exports.ContainerGroupDefinitionContainerGroupType = { GameServer: "GAME_SERVER", PerInstance: "PER_INSTANCE", }; exports.ContainerGroupDefinitionContainerMountPointAccessLevel = { ReadOnly: "READ_ONLY", ReadAndWrite: "READ_AND_WRITE", }; exports.ContainerGroupDefinitionContainerPortRangeProtocol = { Tcp: "TCP", Udp: "UDP", }; exports.ContainerGroupDefinitionOperatingSystem = { AmazonLinux2023: "AMAZON_LINUX_2023", }; exports.ContainerGroupDefinitionStatus = { Ready: "READY", Copying: "COPYING", Failed: "FAILED", }; exports.FleetApplyCapacity = { OnUpdate: "ON_UPDATE", OnCreateAndUpdate: "ON_CREATE_AND_UPDATE", }; exports.FleetCertificateConfigurationCertificateType = { Disabled: "DISABLED", Generated: "GENERATED", }; exports.FleetComputeType = { Ec2: "EC2", Anywhere: "ANYWHERE", }; exports.FleetInstanceRoleCredentialsProvider = { SharedCredentialFile: "SHARED_CREDENTIAL_FILE", }; exports.FleetIpPermissionProtocol = { Tcp: "TCP", Udp: "UDP", }; exports.FleetNewGameSessionProtectionPolicy = { FullProtection: "FullProtection", NoProtection: "NoProtection", }; exports.FleetScalingPolicyComparisonOperator = { GreaterThanOrEqualToThreshold: "GreaterThanOrEqualToThreshold", GreaterThanThreshold: "GreaterThanThreshold", LessThanThreshold: "LessThanThreshold", LessThanOrEqualToThreshold: "LessThanOrEqualToThreshold", }; exports.FleetScalingPolicyMetricName = { ActivatingGameSessions: "ActivatingGameSessions", ActiveGameSessions: "ActiveGameSessions", ActiveInstances: "ActiveInstances", AvailableGameSessions: "AvailableGameSessions", AvailablePlayerSessions: "AvailablePlayerSessions", CurrentPlayerSessions: "CurrentPlayerSessions", IdleInstances: "IdleInstances", PercentAvailableGameSessions: "PercentAvailableGameSessions", PercentIdleInstances: "PercentIdleInstances", QueueDepth: "QueueDepth", WaitTime: "WaitTime", ConcurrentActivatableGameSessions: "ConcurrentActivatableGameSessions", }; exports.FleetScalingPolicyPolicyType = { RuleBased: "RuleBased", TargetBased: "TargetBased", }; exports.FleetScalingPolicyScalingAdjustmentType = { ChangeInCapacity: "ChangeInCapacity", ExactCapacity: "ExactCapacity", PercentChangeInCapacity: "PercentChangeInCapacity", }; exports.FleetScalingPolicyStatus = { Active: "ACTIVE", UpdateRequested: "UPDATE_REQUESTED", Updating: "UPDATING", DeleteRequested: "DELETE_REQUESTED", Deleting: "DELETING", Deleted: "DELETED", Error: "ERROR", }; exports.FleetScalingPolicyUpdateStatus = { PendingUpdate: "PENDING_UPDATE", }; exports.FleetType = { OnDemand: "ON_DEMAND", Spot: "SPOT", }; exports.GameServerGroupBalancingStrategy = { SpotOnly: "SPOT_ONLY", SpotPreferred: "SPOT_PREFERRED", OnDemandOnly: "ON_DEMAND_ONLY", }; exports.GameServerGroupDeleteOption = { SafeDelete: "SAFE_DELETE", ForceDelete: "FORCE_DELETE", Retain: "RETAIN", }; exports.GameServerGroupGameServerProtectionPolicy = { NoProtection: "NO_PROTECTION", FullProtection: "FULL_PROTECTION", }; exports.GameSessionQueuePriorityOrderItem = { Latency: "LATENCY", Cost: "COST", Destination: "DESTINATION", Location: "LOCATION", }; exports.MatchmakingConfigurationBackfillMode = { Automatic: "AUTOMATIC", Manual: "MANUAL", }; exports.MatchmakingConfigurationFlexMatchMode = { Standalone: "STANDALONE", WithQueue: "WITH_QUEUE", }; //# sourceMappingURL=index.js.map