@publishvue/chessground
Version:
lichess.org chess ui
76 lines • 2.76 kB
JavaScript
import * as drag from './drag';
import * as draw from './draw';
import { drop } from './drop';
import { isRightButton } from './util';
export function bindBoard(s, onResize) {
const boardEl = s.dom.elements.board;
if ('ResizeObserver' in window)
new ResizeObserver(onResize).observe(s.dom.elements.wrap);
if (s.viewOnly)
return;
// Cannot be passive, because we prevent touch scrolling and dragging of
// selected elements.
const onStart = startDragOrDraw(s);
boardEl.addEventListener('touchstart', onStart, {
passive: false,
});
boardEl.addEventListener('mousedown', onStart, {
passive: false,
});
if (s.disableContextMenu || s.drawable.enabled) {
boardEl.addEventListener('contextmenu', e => e.preventDefault());
}
}
// returns the unbind function
export function bindDocument(s, onResize) {
const unbinds = [];
// Old versions of Edge and Safari do not support ResizeObserver. Send
// chessground.resize if a user action has changed the bounds of the board.
if (!('ResizeObserver' in window))
unbinds.push(unbindable(document.body, 'chessground.resize', onResize));
if (!s.viewOnly) {
const onmove = dragOrDraw(s, drag.move, draw.move);
const onend = dragOrDraw(s, drag.end, draw.end);
for (const ev of ['touchmove', 'mousemove'])
unbinds.push(unbindable(document, ev, onmove));
for (const ev of ['touchend', 'mouseup'])
unbinds.push(unbindable(document, ev, onend));
const onScroll = () => s.dom.bounds.clear();
unbinds.push(unbindable(document, 'scroll', onScroll, { capture: true, passive: true }));
unbinds.push(unbindable(window, 'resize', onScroll, { passive: true }));
}
return () => unbinds.forEach(f => f());
}
function unbindable(el, eventName, callback, options) {
el.addEventListener(eventName, callback, options);
return () => el.removeEventListener(eventName, callback, options);
}
function startDragOrDraw(s) {
return e => {
if (s.draggable.current)
drag.cancel(s);
else if (s.drawable.current)
draw.cancel(s);
else if (e.shiftKey || isRightButton(e)) {
if (s.drawable.enabled)
draw.start(s, e);
}
else if (!s.viewOnly) {
if (s.dropmode.active)
drop(s, e);
else
drag.start(s, e);
}
};
}
function dragOrDraw(s, withDrag, withDraw) {
return e => {
if (s.drawable.current) {
if (s.drawable.enabled)
withDraw(s, e);
}
else if (!s.viewOnly)
withDrag(s, e);
};
}
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