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@publishvue/chessground

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import { State } from './state'; import { Config } from './config'; import { DrawShape } from './draw'; import * as cg from './types'; export interface Api { set(config: Config): void; state: State; getFen(): cg.FEN; toggleOrientation(): void; move(orig: cg.Key, dest: cg.Key): void; setPieces(pieces: cg.PiecesDiff): void; selectSquare(key: cg.Key | null, force?: boolean): void; newPiece(piece: cg.Piece, key: cg.Key): void; playPremove(): boolean; cancelPremove(): void; playPredrop(validate: (drop: cg.Drop) => boolean): boolean; cancelPredrop(): void; cancelMove(): void; stop(): void; explode(keys: cg.Key[]): void; setShapes(shapes: DrawShape[]): void; setAutoShapes(shapes: DrawShape[]): void; getKeyAtDomPos(pos: cg.NumberPair): cg.Key | undefined; redrawAll: cg.Redraw; dragNewPiece(piece: cg.Piece, event: cg.MouchEvent, force?: boolean): void; destroy: cg.Unbind; } export declare function start(state: State, redrawAll: cg.Redraw): Api;