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@pubby/sdk

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'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); var error_event = require('./error.event.js'); var ping_event = require('./ping.event.js'); var playbackPause_event = require('./playback-pause.event.js'); var playbackPlay_event = require('./playback-play.event.js'); var playbackUpdate_event = require('./playback-update.event.js'); var queueAdd_event = require('./queue-add.event.js'); var queueUpdate_event = require('./queue-update.event.js'); var userSet_event = require('./user-set.event.js'); var userLeave_event = require('./user-leave.event.js'); var chatMessage_event = require('./chat-message.event.js'); var chatMessageRemove_event = require('./chat-message-remove.event.js'); var mediaActionsUpdate_event = require('./media-actions-update.event.js'); var roomRolesUpdate_event = require('./room-roles-update.event.js'); var roomUpdate_event = require('./room-update.event.js'); var userStatus_event = require('./user-status.event.js'); var userFriendship_event = require('./user-friendship.event.js'); exports.ErrorResponse = error_event.ErrorResponse; exports.PingMessage = ping_event.PingMessage; exports.PlaybackPauseResponse = playbackPause_event.PlaybackPauseResponse; exports.PlaybackPlayResponse = playbackPlay_event.PlaybackPlayResponse; exports.PlaybackUpdateResponse = playbackUpdate_event.PlaybackUpdateResponse; exports.QueueAddResponse = queueAdd_event.QueueAddResponse; exports.QueueUpdateResponse = queueUpdate_event.QueueUpdateResponse; exports.UserSetResponse = userSet_event.UserSetResponse; exports.UserLeaveResponse = userLeave_event.UserLeaveResponse; exports.ChatMessageResponse = chatMessage_event.ChatMessageResponse; exports.ChatMessageRemoveResponse = chatMessageRemove_event.ChatMessageRemoveResponse; exports.MediaActionsUpdateResponse = mediaActionsUpdate_event.MediaActionsUpdateResponse; exports.RoomRolesUpdateResponse = roomRolesUpdate_event.RoomRolesUpdateResponse; exports.RoomUpdateResponse = roomUpdate_event.RoomUpdateResponse; exports.UserStatusResponse = userStatus_event.UserStatusResponse; exports.UserFriendshipResponse = userFriendship_event.UserFriendshipResponse;