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@proyecto26/animatable-component

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import { IAnimatable } from '../models/animatable'; /** * Clear props of the animatable context. * @param context - Animatable context. * @param options - Keyframe options. */ export declare function clearPropsWithOptions(context: IAnimatable, options: KeyframeAnimationOptions): void; /** * Load the options of the animation. * @param context - The data of the animation. */ export declare function getAnimationOptions(context: IAnimatable): KeyframeAnimationOptions; /** * A manager to handle the animations of the Components. */ export declare class AnimationManager { private element; private state; private animation; private className; private isUpdatingState; constructor(initState: IAnimatable); get currentAnimation(): Animation; set currentAnimation(value: Animation); loadAnimation(): Animation; clearAnimation(): void; destroyAnimation(): void; /** * Emit start event if playState is not running or playing a new animation. */ playAnimation(): void; setState(element: HTMLElement, newState: IAnimatable): void; savedState(): void; /** * Emit `onStart` event and update class name with `fromClassName`. */ onStartAnimation: () => void; /** * Emit `onCancel` event and restore class name. */ onCancelAnimation: () => void; /** * Emit `onFinish` event and update class name with `toClassName`. */ onFinishAnimation: () => void; }