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@proyecto26/animatable-component

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import { ANIMATIONS } from './common'; const ROTATE_IN_DEFAULT = { easing: 'cubic-bezier(0.250, 0.460, 0.450, 0.940)', fillMode: 'both', transformOrigin: 'center center' }; const ROTATE_IN_CENTER = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate(-360deg)', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate(0)', opacity: 1 }) ]; const ROTATE_IN_TOP = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate(-360deg)', transformOrigin: 'top', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate(0)', transformOrigin: 'top', opacity: 1 }) ]; const ROTATE_IN_TR = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate(-360deg)', transformOrigin: 'top right', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate(0)', transformOrigin: 'top right', opacity: 1 }) ]; const ROTATE_IN_RIGHT = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate(-360deg)', transformOrigin: 'right', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate(0)', transformOrigin: 'right', opacity: 1 }) ]; const ROTATE_IN_BR = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate(-360deg)', transformOrigin: 'bottom right', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate(0)', transformOrigin: 'bottom right', opacity: 1 }) ]; const ROTATE_IN_BOTTOM = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate(-360deg)', transformOrigin: 'bottom', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate(0)', transformOrigin: 'bottom', opacity: 1 }) ]; const ROTATE_IN_BL = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate(-360deg)', transformOrigin: 'bottom left', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate(0)', transformOrigin: 'bottom left', opacity: 1 }) ]; const ROTATE_IN_LEFT = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate(-360deg)', transformOrigin: 'left', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate(0)', transformOrigin: 'left', opacity: 1 }) ]; const ROTATE_IN_TL = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate(-360deg)', transformOrigin: 'top left', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate(0)', transformOrigin: 'top left', opacity: 1 }) ]; const ROTATE_IN_HOR = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate(360deg)', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate(0)', opacity: 1 }) ]; const ROTATE_IN_VER = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate(-360deg)', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate(0)', opacity: 1 }) ]; const ROTATE_IN_DIAG_1 = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate3d(1, 1, 0, -360deg)', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate3d(1, 1, 0, 0deg)', opacity: 1 }) ]; const ROTATE_IN_DIAG_2 = [ Object.assign(Object.assign({ offset: 0 }, ROTATE_IN_DEFAULT), { transform: 'rotate3d(-1, 1, 0, -360deg)', opacity: 0 }), Object.assign(Object.assign({ offset: 1 }, ROTATE_IN_DEFAULT), { transform: 'rotate3d(-1, 1, 0, 0deg)', opacity: 1 }) ]; export default { [ANIMATIONS.ROTATE_IN_CENTER]: ROTATE_IN_CENTER, [ANIMATIONS.ROTATE_IN_TOP]: ROTATE_IN_TOP, [ANIMATIONS.ROTATE_IN_TR]: ROTATE_IN_TR, [ANIMATIONS.ROTATE_IN_RIGHT]: ROTATE_IN_RIGHT, [ANIMATIONS.ROTATE_IN_BR]: ROTATE_IN_BR, [ANIMATIONS.ROTATE_IN_BOTTOM]: ROTATE_IN_BOTTOM, [ANIMATIONS.ROTATE_IN_BL]: ROTATE_IN_BL, [ANIMATIONS.ROTATE_IN_LEFT]: ROTATE_IN_LEFT, [ANIMATIONS.ROTATE_IN_TL]: ROTATE_IN_TL, [ANIMATIONS.ROTATE_IN_HOR]: ROTATE_IN_HOR, [ANIMATIONS.ROTATE_IN_VER]: ROTATE_IN_VER, [ANIMATIONS.ROTATE_IN_DIAG_1]: ROTATE_IN_DIAG_1, [ANIMATIONS.ROTATE_IN_DIAG_2]: ROTATE_IN_DIAG_2 };