@project-sunbird/content-player
Version:
Which renders the contents in both web and devices
54 lines (45 loc) • 1.46 kB
HTML
<html ng-app="genie-canvas">
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
<meta http-equiv='expires' content='0'>
<meta http-equiv='pragma' content='no-cache'>
<meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1">
<title></title>
<!-- injector:css -->
<link rel="stylesheet" href="cdn_url/style.min.1.1.css">
<!-- endinjector -->
<style>
#gameArea {
position: absolute;
left: 50%;
top: 50%;
}
#gameCanvas {
width: 100%;
height: 100%;
}
.inputText {
-moz-border-radius: 15px;
border-radius: 15px;
border: solid 2px black ;
font-size: 15px ;
padding-left: 10px ;
font-weight: bold ;
padding-right: 5px;
z-index: 1000;
text-align: center;
}
</style>
</head>
<body ng-controller="BaseCtrl">
<div id="loading" class="gc-loader-area"></div>
<div class="content-holder" ng-repeat="template in templates">
<div ng-include="template.path || template.id"></div>
</div>
<!-- injector:js -->
<script src="cdn_url/script.min.1.1.js"></script>
<!-- endinjector -->
</body>
</html>