@progress/kendo-react-animation
Version:
React Animation component assists with animating HTML elements. KendoReact Animation package
90 lines (89 loc) • 4.04 kB
TypeScript
/// <reference types="react" />
import { AnimationChild } from './AnimationChild';
/**
* The arguments that are passed to the life-cycle hooks.
*/
export interface AnimationEventArguments {
/**
* The element that is currently being animated.
*/
animatedElement: HTMLElement;
/**
* The AnimationChild component which controls the animation.
*/
target: AnimationChild;
}
/**
* Inherited by all Animations. Represents the properties which can be set to an Animation.
*/
export interface AnimationInterface {
/**
* @hidden
*/
children?: React.ReactNode;
/**
* Specifies the CSS class names which are set to each of the animated children elements.
*/
componentChildClassName?: string;
/**
* Specifies the styles which are set to each of the animated children elements.
*/
componentChildStyle?: any;
/**
* Called when a component is added to an existing Animation component and the Animation has not started yet ([more information and example]({% slug lifecyclehooks_animation %}#toc-adding-child-elements)).
*/
onEnter?: (event: AnimationEventArguments) => void;
/**
* Called when a component is added to an existing Animation component and the Animation is now happening ([more information and example]({% slug lifecyclehooks_animation %}#toc-adding-child-elements)).
*/
onEntering?: (event: AnimationEventArguments) => void;
/**
* Called when a component is added to an existing Animation component and the Animation is now finished ([more information and example]({% slug lifecyclehooks_animation %}#toc-adding-child-elements)).
*/
onEntered?: (event: AnimationEventArguments) => void;
/**
* An event that is called after the Animation has reached its exit state ([more information and example]({% slug lifecyclehooks_animation %}#toc-removing-child-elements)).
*/
onExit?: (event: AnimationEventArguments) => void;
/**
* An event that is called after the Animation has reached its exiting state ([more information and example]({% slug lifecyclehooks_animation %}#toc-removing-child-elements)).
*/
onExiting?: (event: AnimationEventArguments) => void;
/**
* An event that is called after the Animation has reached its exited state ([more information and example]({% slug lifecyclehooks_animation %}#toc-removing-child-elements)).
*/
onExited?: (event: AnimationEventArguments) => void;
/**
* @hidden
* This event is always triggered in contrast to `onExited` which TransitionGroup prevents when target element is not removed from DOM.
*/
onAfterExited?: (event: AnimationEventArguments) => void;
/**
* Defines whether a transition should happen on the first mount. Defaults to `false`.
*/
appear?: boolean;
/**
* Specifies whether to animate the entering (showing) element ([see example]({% slug disabledstate_animation %})). Defaults to `true`.
*/
enter?: boolean;
/**
* Specifies whether to animate a leaving (disappearing) element ([see example]({% slug disabledstate_animation %})). Defaults to `true`.
*/
exit?: boolean;
/**
* Specifies the duration of the transition for the entering (`animation in`) Animation ([see example]({% slug duration_animation %})). After the time runs out, the Animation is terminated. Defaults to `300ms`.
*/
transitionEnterDuration?: number;
/**
* Specifies the duration of the transition for the exiting (`animation out`) Animation ([see example]({% slug duration_animation %})). After the time runs out, the Animation is terminated. Defaults to `300ms`.
*/
transitionExitDuration?: number;
/**
* Specifies if the Animation will use lazy-mounting on the first `in={true}`. Defaults to `false`.
*/
mountOnEnter?: boolean;
/**
* Specifies if the Animation will unmount after it reaches its exited state. Defaults to `false`.
*/
unmountOnExit?: boolean;
}