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@progress/kendo-charts

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Kendo UI platform-independent Charts library

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import { drawing } from '@progress/kendo-drawing'; import { interpolateValue, setDefaultOptions } from '../../common'; import { X, Y } from '../../common/constants'; import { BAR_POINTER, LINEAR_SPEED, LINEAR } from '../constants'; var BarLinearPointerAnimation = (function (superclass) { function BarLinearPointerAnimation () { superclass.apply(this, arguments); } if ( superclass ) BarLinearPointerAnimation.__proto__ = superclass; BarLinearPointerAnimation.prototype = Object.create( superclass && superclass.prototype ); BarLinearPointerAnimation.prototype.constructor = BarLinearPointerAnimation; BarLinearPointerAnimation.prototype.setup = function setup () { var options = this.options; var axis = this.axis = options.vertical ? Y : X; var to = this.to = options.newPoints[0][axis]; var from = this.from = options.oldPoints[0][axis]; if (options.duration !== 0) { options.duration = Math.max((Math.abs(to - from) / options.speed) * 1000, 1); } this._set(from); }; BarLinearPointerAnimation.prototype.step = function step (pos) { var value = interpolateValue(this.from, this.to, pos); this._set(value); }; BarLinearPointerAnimation.prototype._set = function _set (value) { var setter = "set" + this.axis.toUpperCase(); var points = this.options.newPoints; points[0][setter](value); points[1][setter](value); }; return BarLinearPointerAnimation; }(drawing.Animation)); setDefaultOptions(BarLinearPointerAnimation, { easing: LINEAR, speed: LINEAR_SPEED }); drawing.AnimationFactory.current.register(BAR_POINTER, BarLinearPointerAnimation); export default BarLinearPointerAnimation;