UNPKG

@poupe/material-color-utilities

Version:

Algorithms and utilities that power the Material Design 3 (M3) color system, including choosing theme colors from images and creating tones of colors; all in a new color space.

29 lines (28 loc) 1.03 kB
/** * @license * Copyright 2021 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * Quantizes an image into a map, with keys of ARGB colors, and values of the * number of times that color appears in the image. */ export declare class QuantizerMap { /** * @param pixels Colors in ARGB format. * @return A Map with keys of ARGB colors, and values of the number of times * the color appears in the image. */ static quantize(pixels: number[]): Map<number, number>; }