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@poupe/material-color-utilities

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Algorithms and utilities that power the Material Design 3 (M3) color system, including choosing theme colors from images and creating tones of colors; all in a new color space.

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/** * @license * Copyright 2021 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import { QuantizerWsmeans } from './quantizer_wsmeans.js'; import { QuantizerWu } from './quantizer_wu.js'; /** * An image quantizer that improves on the quality of a standard K-Means * algorithm by setting the K-Means initial state to the output of a Wu * quantizer, instead of random centroids. Improves on speed by several * optimizations, as implemented in Wsmeans, or Weighted Square Means, K-Means * with those optimizations. * * This algorithm was designed by M. Emre Celebi, and was found in their 2011 * paper, Improving the Performance of K-Means for Color Quantization. * https://arxiv.org/abs/1101.0395 */ // material_color_utilities is designed to have a consistent API across // platforms and modular components that can be moved around easily. Using a // class as a namespace facilitates this. // // tslint:disable-next-line:class-as-namespace export class QuantizerCelebi { /** * @param pixels Colors in ARGB format. * @param maxColors The number of colors to divide the image into. A lower * number of colors may be returned. * @return Map with keys of colors in ARGB format, and values of number of * pixels in the original image that correspond to the color in the * quantized image. */ static quantize(pixels, maxColors) { const wu = new QuantizerWu(); const wuResult = wu.quantize(pixels, maxColors); return QuantizerWsmeans.quantize(pixels, wuResult, maxColors); } } //# sourceMappingURL=quantizer_celebi.js.map