@port-labs/port
Version:
A Pulumi package for creating and managing Port resources.
120 lines (119 loc) • 4.21 kB
TypeScript
import * as pulumi from "@pulumi/pulumi";
import * as inputs from "./types/input";
import * as outputs from "./types/output";
/**
* Port System Blueprint Resource. This resource is used to extend system blueprints with additional properties and relations.
*/
export declare class SystemBlueprint extends pulumi.CustomResource {
/**
* Get an existing SystemBlueprint resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param state Any extra arguments used during the lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name: string, id: pulumi.Input<pulumi.ID>, state?: SystemBlueprintState, opts?: pulumi.CustomResourceOptions): SystemBlueprint;
/**
* Returns true if the given object is an instance of SystemBlueprint. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj: any): obj is SystemBlueprint;
/**
* The calculation properties of the blueprint
*/
readonly calculationProperties: pulumi.Output<{
[key: string]: outputs.SystemBlueprintCalculationProperties;
} | undefined>;
/**
* Identifier of the system blueprint.
*/
readonly identifier: pulumi.Output<string>;
/**
* The mirror properties of the blueprint
*/
readonly mirrorProperties: pulumi.Output<{
[key: string]: outputs.SystemBlueprintMirrorProperties;
} | undefined>;
/**
* The properties of the blueprint
*/
readonly properties: pulumi.Output<outputs.SystemBlueprintProperties | undefined>;
/**
* The relations of the blueprint
*/
readonly relations: pulumi.Output<{
[key: string]: outputs.SystemBlueprintRelations;
} | undefined>;
/**
* Create a SystemBlueprint resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name: string, args: SystemBlueprintArgs, opts?: pulumi.CustomResourceOptions);
}
/**
* Input properties used for looking up and filtering SystemBlueprint resources.
*/
export interface SystemBlueprintState {
/**
* The calculation properties of the blueprint
*/
calculationProperties?: pulumi.Input<{
[key: string]: pulumi.Input<inputs.SystemBlueprintCalculationProperties>;
}>;
/**
* Identifier of the system blueprint.
*/
identifier?: pulumi.Input<string>;
/**
* The mirror properties of the blueprint
*/
mirrorProperties?: pulumi.Input<{
[key: string]: pulumi.Input<inputs.SystemBlueprintMirrorProperties>;
}>;
/**
* The properties of the blueprint
*/
properties?: pulumi.Input<inputs.SystemBlueprintProperties>;
/**
* The relations of the blueprint
*/
relations?: pulumi.Input<{
[key: string]: pulumi.Input<inputs.SystemBlueprintRelations>;
}>;
}
/**
* The set of arguments for constructing a SystemBlueprint resource.
*/
export interface SystemBlueprintArgs {
/**
* The calculation properties of the blueprint
*/
calculationProperties?: pulumi.Input<{
[key: string]: pulumi.Input<inputs.SystemBlueprintCalculationProperties>;
}>;
/**
* Identifier of the system blueprint.
*/
identifier: pulumi.Input<string>;
/**
* The mirror properties of the blueprint
*/
mirrorProperties?: pulumi.Input<{
[key: string]: pulumi.Input<inputs.SystemBlueprintMirrorProperties>;
}>;
/**
* The properties of the blueprint
*/
properties?: pulumi.Input<inputs.SystemBlueprintProperties>;
/**
* The relations of the blueprint
*/
relations?: pulumi.Input<{
[key: string]: pulumi.Input<inputs.SystemBlueprintRelations>;
}>;
}