@polyzone/core
Version:
PolyZone core API
52 lines (51 loc) • 1.32 kB
TypeScript
import { IModule } from './IModule';
export declare enum InputButton {
'L1' = "L1",
'L2' = "L2",
'L3' = "L3",
'R1' = "R1",
'R2' = "R2",
'R3' = "R3",
'Up' = "Up",
'Down' = "Down",
'Left' = "Left",
'Right' = "Right",
'A' = "A",
'B' = "B",
'X' = "X",
'Y' = "Y",
'Start' = "Start",
'Select' = "Select"
}
export declare enum InputAxis {
Left = "Left",
Right = "Right"
}
export interface NativeInputManager {
/**
* Test whether `button` is currently pressed.
* @param button The button to test
*/
isButtonPressed(button: InputButton): boolean;
}
declare class InputModule implements IModule {
private manager;
private currentInputState;
private lastFrameInputState;
onInit(): void;
onUpdate(_deltaTime: number): void;
/**
* Test whether `button` was pressed in the most recent frame.
* @param button The button to test
*/
wasButtonPressed(button: InputButton): boolean;
/**
* Test whether `button` was released in the most recent frame.
* @param button The button to test
*/
wasButtonReleased(button: InputButton): boolean;
isButtonPressed(button: InputButton): boolean;
private getCurrentKeyboardState;
}
export declare const Input: InputModule;
export {};