@polymer/polymer
Version:
The Polymer library makes it easy to create your own web components. Give your element some markup and properties, and then use it on a site. Polymer provides features like dynamic templates and data binding to reduce the amount of boilerplate you need to
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JavaScript
/**
@license
Copyright (c) 2017 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
*/
import '../utils/boot.js';
import { dedupingMixin } from '../utils/mixin.js';
import { camelToDashCase, dashToCamelCase } from '../utils/case-map.js';
import { PropertiesChanged } from './properties-changed.js';
// Save map of native properties; this forms a blacklist or properties
// that won't have their values "saved" by `saveAccessorValue`, since
// reading from an HTMLElement accessor from the context of a prototype throws
const nativeProperties = {};
let proto = HTMLElement.prototype;
while (proto) {
let props = Object.getOwnPropertyNames(proto);
for (let i=0; i<props.length; i++) {
nativeProperties[props[i]] = true;
}
proto = Object.getPrototypeOf(proto);
}
const isTrustedType = (() => {
if (!window.trustedTypes) {
return () => false;
}
return (val) => trustedTypes.isHTML(val) ||
trustedTypes.isScript(val) || trustedTypes.isScriptURL(val);
})();
/**
* Used to save the value of a property that will be overridden with
* an accessor. If the `model` is a prototype, the values will be saved
* in `__dataProto`, and it's up to the user (or downstream mixin) to
* decide how/when to set these values back into the accessors.
* If `model` is already an instance (it has a `__data` property), then
* the value will be set as a pending property, meaning the user should
* call `_invalidateProperties` or `_flushProperties` to take effect
*
* @param {Object} model Prototype or instance
* @param {string} property Name of property
* @return {void}
* @private
*/
function saveAccessorValue(model, property) {
// Don't read/store value for any native properties since they could throw
if (!nativeProperties[property]) {
let value = model[property];
if (value !== undefined) {
if (model.__data) {
// Adding accessor to instance; update the property
// It is the user's responsibility to call _flushProperties
model._setPendingProperty(property, value);
} else {
// Adding accessor to proto; save proto's value for instance-time use
if (!model.__dataProto) {
model.__dataProto = {};
} else if (!model.hasOwnProperty(JSCompiler_renameProperty('__dataProto', model))) {
model.__dataProto = Object.create(model.__dataProto);
}
model.__dataProto[property] = value;
}
}
}
}
/**
* Element class mixin that provides basic meta-programming for creating one
* or more property accessors (getter/setter pair) that enqueue an async
* (batched) `_propertiesChanged` callback.
*
* For basic usage of this mixin:
*
* - Declare attributes to observe via the standard `static get
* observedAttributes()`. Use `dash-case` attribute names to represent
* `camelCase` property names.
* - Implement the `_propertiesChanged` callback on the class.
* - Call `MyClass.createPropertiesForAttributes()` **once** on the class to
* generate property accessors for each observed attribute. This must be
* called before the first instance is created, for example, by calling it
* before calling `customElements.define`. It can also be called lazily from
* the element's `constructor`, as long as it's guarded so that the call is
* only made once, when the first instance is created.
* - Call `this._enableProperties()` in the element's `connectedCallback` to
* enable the accessors.
*
* Any `observedAttributes` will automatically be
* deserialized via `attributeChangedCallback` and set to the associated
* property using `dash-case`-to-`camelCase` convention.
*
* @mixinFunction
* @polymer
* @appliesMixin PropertiesChanged
* @summary Element class mixin for reacting to property changes from
* generated property accessors.
* @template T
* @param {function(new:T)} superClass Class to apply mixin to.
* @return {function(new:T)} superClass with mixin applied.
*/
export const PropertyAccessors = dedupingMixin(superClass => {
/**
* @constructor
* @implements {Polymer_PropertiesChanged}
* @unrestricted
* @private
*/
const base = PropertiesChanged(superClass);
/**
* @polymer
* @mixinClass
* @implements {Polymer_PropertyAccessors}
* @extends {base}
* @unrestricted
*/
class PropertyAccessors extends base {
/**
* Generates property accessors for all attributes in the standard
* static `observedAttributes` array.
*
* Attribute names are mapped to property names using the `dash-case` to
* `camelCase` convention
*
* @return {void}
* @nocollapse
*/
static createPropertiesForAttributes() {
let a$ = /** @type {?} */ (this).observedAttributes;
for (let i=0; i < a$.length; i++) {
this.prototype._createPropertyAccessor(dashToCamelCase(a$[i]));
}
}
/**
* Returns an attribute name that corresponds to the given property.
* By default, converts camel to dash case, e.g. `fooBar` to `foo-bar`.
* @param {string} property Property to convert
* @return {string} Attribute name corresponding to the given property.
*
* @protected
* @nocollapse
*/
static attributeNameForProperty(property) {
return camelToDashCase(property);
}
/**
* Overrides PropertiesChanged implementation to initialize values for
* accessors created for values that already existed on the element
* prototype.
*
* @return {void}
* @protected
* @override
*/
_initializeProperties() {
if (this.__dataProto) {
this._initializeProtoProperties(this.__dataProto);
this.__dataProto = null;
}
super._initializeProperties();
}
/**
* Called at instance time with bag of properties that were overwritten
* by accessors on the prototype when accessors were created.
*
* The default implementation sets these properties back into the
* setter at instance time. This method is provided as an override
* point for customizing or providing more efficient initialization.
*
* @param {Object} props Bag of property values that were overwritten
* when creating property accessors.
* @return {void}
* @protected
* @override
*/
_initializeProtoProperties(props) {
for (let p in props) {
this._setProperty(p, props[p]);
}
}
/**
* Ensures the element has the given attribute. If it does not,
* assigns the given value to the attribute.
*
* @suppress {invalidCasts} Closure can't figure out `this` is infact an
* element
*
* @param {string} attribute Name of attribute to ensure is set.
* @param {string} value of the attribute.
* @return {void}
* @override
*/
_ensureAttribute(attribute, value) {
const el = /** @type {!HTMLElement} */(this);
if (!el.hasAttribute(attribute)) {
this._valueToNodeAttribute(el, value, attribute);
}
}
/**
* Overrides PropertiesChanged implemention to serialize objects as JSON.
*
* @param {*} value Property value to serialize.
* @return {string | undefined} String serialized from the provided property
* value.
* @override
*/
_serializeValue(value) {
/* eslint-disable no-fallthrough */
switch (typeof value) {
case 'object':
if (value instanceof Date) {
return value.toString();
} else if (value) {
if (isTrustedType(value)) {
/**
* Here `value` isn't actually a string, but it should be
* passed into APIs that normally expect a string, like
* elem.setAttribute.
*/
return /** @type {?} */ (value);
}
try {
return JSON.stringify(value);
} catch(x) {
return '';
}
}
default:
return super._serializeValue(value);
}
}
/**
* Converts a string to a typed JavaScript value.
*
* This method is called by Polymer when reading HTML attribute values to
* JS properties. Users may override this method on Polymer element
* prototypes to provide deserialization for custom `type`s. Note,
* the `type` argument is the value of the `type` field provided in the
* `properties` configuration object for a given property, and is
* by convention the constructor for the type to deserialize.
*
*
* @param {?string} value Attribute value to deserialize.
* @param {*=} type Type to deserialize the string to.
* @return {*} Typed value deserialized from the provided string.
* @override
*/
_deserializeValue(value, type) {
/**
* @type {*}
*/
let outValue;
switch (type) {
case Object:
try {
outValue = JSON.parse(/** @type {string} */(value));
} catch(x) {
// allow non-JSON literals like Strings and Numbers
outValue = value;
}
break;
case Array:
try {
outValue = JSON.parse(/** @type {string} */(value));
} catch(x) {
outValue = null;
console.warn(`Polymer::Attributes: couldn't decode Array as JSON: ${value}`);
}
break;
case Date:
outValue = isNaN(value) ? String(value) : Number(value);
outValue = new Date(outValue);
break;
default:
outValue = super._deserializeValue(value, type);
break;
}
return outValue;
}
/* eslint-enable no-fallthrough */
/**
* Overrides PropertiesChanged implementation to save existing prototype
* property value so that it can be reset.
* @param {string} property Name of the property
* @param {boolean=} readOnly When true, no setter is created
*
* When calling on a prototype, any overwritten values are saved in
* `__dataProto`, and it is up to the subclasser to decide how/when
* to set those properties back into the accessor. When calling on an
* instance, the overwritten value is set via `_setPendingProperty`,
* and the user should call `_invalidateProperties` or `_flushProperties`
* for the values to take effect.
* @protected
* @return {void}
* @override
*/
_definePropertyAccessor(property, readOnly) {
saveAccessorValue(this, property);
super._definePropertyAccessor(property, readOnly);
}
/**
* Returns true if this library created an accessor for the given property.
*
* @param {string} property Property name
* @return {boolean} True if an accessor was created
* @override
*/
_hasAccessor(property) {
return this.__dataHasAccessor && this.__dataHasAccessor[property];
}
/**
* Returns true if the specified property has a pending change.
*
* @param {string} prop Property name
* @return {boolean} True if property has a pending change
* @protected
* @override
*/
_isPropertyPending(prop) {
return Boolean(this.__dataPending && (prop in this.__dataPending));
}
}
return PropertyAccessors;
});