@polymer/polymer
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The Polymer library makes it easy to create your own web components. Give your element some markup and properties, and then use it on a site. Polymer provides features like dynamic templates and data binding to reduce the amount of boilerplate you need to
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TypeScript
/**
* DO NOT EDIT
*
* This file was automatically generated by
* https://github.com/Polymer/tools/tree/master/packages/gen-typescript-declarations
*
* To modify these typings, edit the source file(s):
* lib/utils/render-status.html
*/
// tslint:disable:variable-name Describing an API that's defined elsewhere.
// tslint:disable:no-any describes the API as best we are able today
/// <reference path="boot.d.ts" />
declare namespace Polymer {
/**
* Module for scheduling flushable pre-render and post-render tasks.
*/
namespace RenderStatus {
/**
* Enqueues a callback which will be run before the next render, at
* `requestAnimationFrame` timing.
*
* This method is useful for enqueuing work that requires DOM measurement,
* since measurement may not be reliable in custom element callbacks before
* the first render, as well as for batching measurement tasks in general.
*
* Tasks in this queue may be flushed by calling `Polymer.RenderStatus.flush()`.
*/
function beforeNextRender(context: any, callback: (...p0: any[]) => void, args?: any[]): void;
/**
* Enqueues a callback which will be run after the next render, equivalent
* to one task (`setTimeout`) after the next `requestAnimationFrame`.
*
* This method is useful for tuning the first-render performance of an
* element or application by deferring non-critical work until after the
* first paint. Typical non-render-critical work may include adding UI
* event listeners and aria attributes.
*/
function afterNextRender(context: any, callback: (...p0: any[]) => void, args?: any[]): void;
}
}