@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
12 lines (9 loc) • 424 B
TypeScript
import { BufferGeometry, Loader, LoadingManager } from "three";
export class PLYLoader extends Loader<BufferGeometry> {
constructor(manager?: LoadingManager);
propertyNameMapping: object;
customPropertyMapping: Record<string, any>;
setPropertyNameMapping(mapping: object): void;
setCustomPropertyNameMapping(mapping: Record<string, any>): void;
parse(data: ArrayBuffer | string): BufferGeometry;
}