@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
11 lines (8 loc) • 329 B
TypeScript
import { Group, Loader, LoadingManager } from "three";
import { MTLLoader } from "./MTLLoader.js";
export class OBJLoader extends Loader<Group> {
constructor(manager?: LoadingManager);
materials: MTLLoader.MaterialCreator;
parse(data: string): Group;
setMaterials(materials: MTLLoader.MaterialCreator): this;
}