@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (14 loc) • 377 B
TypeScript
import { Camera, EventDispatcher } from 'three';
export class DeviceOrientationControls extends EventDispatcher {
constructor(object: Camera);
object: Camera;
// API
alphaOffset: number;
deviceOrientation: any;
enabled: boolean;
screenOrientation: number;
connect(): void;
disconnect(): void;
dispose(): void;
update(): void;
}