@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
56 lines (52 loc) • 2.62 kB
text/typescript
import {CATEGORY_ROP} from './Category';
import {CSS2DRendererRopNode} from '../../../nodes/rop/CSS2DRenderer';
import {CSS3DRendererRopNode} from '../../../nodes/rop/CSS3DRenderer';
import {PathTracingRendererRopNode} from '../../../nodes/rop/PathTracingRenderer';
import {WebGLRendererRopNode} from '../../../nodes/rop/WebGLRenderer';
import {WebGPURendererRopNode} from '../../../nodes/rop/WebGPURenderer';
// networks
import {ActorsNetworkRopNode} from '../../../nodes/rop/ActorsNetwork';
import {AnimationsNetworkRopNode} from '../../../nodes/rop/AnimationsNetwork';
import {AudioNetworkRopNode} from '../../../nodes/rop/AudioNetwork';
import {CopNetworkRopNode} from '../../../nodes/rop/CopNetwork';
import {EventsNetworkRopNode} from '../../../nodes/rop/EventsNetwork';
import {MaterialsNetworkRopNode} from '../../../nodes/rop/MaterialsNetwork';
import {PostProcessNetworkRopNode} from '../../../nodes/rop/PostProcessNetwork';
import {RenderersNetworkRopNode} from '../../../nodes/rop/RenderersNetwork';
export interface RopNodeChildrenMap {
CSS2DRenderer: CSS2DRendererRopNode;
CSS3DRenderer: CSS3DRendererRopNode;
pathTracingRenderer: PathTracingRendererRopNode;
WebGLRenderer: WebGLRendererRopNode;
WebGPURenderer: WebGPURendererRopNode;
// networks
actorsNetwork: ActorsNetworkRopNode;
animationsNetwork: AnimationsNetworkRopNode;
audioNetwork: AudioNetworkRopNode;
copNetwork: CopNetworkRopNode;
eventsNetwork: EventsNetworkRopNode;
materialsNetwork: MaterialsNetworkRopNode;
postProcessNetwork: PostProcessNetworkRopNode;
renderersNetwork: RenderersNetworkRopNode;
}
import {PolyEngine} from '../../../Poly';
export class RopRegister {
static run(poly: PolyEngine) {
poly.registerNode(CSS2DRendererRopNode, CATEGORY_ROP.CSS);
poly.registerNode(CSS3DRendererRopNode, CATEGORY_ROP.CSS);
// if (process.env.NODE_ENV == 'development') {
poly.registerNode(PathTracingRendererRopNode, CATEGORY_ROP.WEBGL);
// }
poly.registerNode(WebGLRendererRopNode, CATEGORY_ROP.WEBGL);
poly.registerNode(WebGPURendererRopNode, CATEGORY_ROP.WEBGL);
// networks
poly.registerNode(ActorsNetworkRopNode, CATEGORY_ROP.NETWORK);
poly.registerNode(AnimationsNetworkRopNode, CATEGORY_ROP.NETWORK);
poly.registerNode(AudioNetworkRopNode, CATEGORY_ROP.NETWORK);
poly.registerNode(CopNetworkRopNode, CATEGORY_ROP.NETWORK);
poly.registerNode(EventsNetworkRopNode, CATEGORY_ROP.NETWORK);
poly.registerNode(MaterialsNetworkRopNode, CATEGORY_ROP.NETWORK);
poly.registerNode(PostProcessNetworkRopNode, CATEGORY_ROP.NETWORK);
poly.registerNode(RenderersNetworkRopNode, CATEGORY_ROP.NETWORK);
}
}